.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old February 27th, 2005, 01:47 AM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: The Vine Ogre

Quote:
Graeme Dice said:
Unless these numbers take into account positioning, and multiple attacks on a single target they don't really mean too much.
They ignore positioning; eveything is assumed to be in range of everything else. Multiple attacks are allowed (originating from or terminating on any unit). But I don't think positioning makes the numbers invalid in this case. The only times when positioning is really important are when projectiles, area effect weapons, heat/cold/poison auras, trample, or magic are involved... or when one group outnumbers another group by a factor of 24:1 or so (depending on the size). None of these play a role in this scenario, so I doubt the numbers differ from reality to a noticable degree, aside from the routing issue, which would make vine units and undeads relatively much more potent compared to humans, but not change their balance relative to each other.
__________________
Cherry
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:13 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.