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  #1  
Old March 4th, 2005, 02:42 PM
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Arralen Arralen is offline
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Default Re: Timing

Quote:
msew said:
MAPS:
Maps that I have found that are ok but not great are:

Pargonos2: 135 provinces, 19 sea provinces.

ISSUES: the people in the middle get fcuked. The people in the upper left hand corner get ufcked due to no money lands. All mountain up there.

Acutally, it isn't all mountain up there. I changed that to make the map more balanced. It's mountain, mountain/forest and forest, some of them "big". With sites=70 you'll have lotsa gems to cash in, so income should be en par with anyone who starts in grass lands. Maybe you would be even better of starting in the mountains, as you'll have more sites, so better chances of specials, and you may chose to cash in, or use the gems for something else.

Those in the middle area aren't that f*ck as one may think, as there are some impassable borders which make it more difficult for the outlying players to do attack everywhere at once.


For a 100-prov map I would strongly suggest "The Steel Ovens of Chandrea", a quick hack I did using the Chandrea Map. Check it out ... (attached)
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Old March 4th, 2005, 05:14 PM

Ironhawk Ironhawk is offline
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Default Re: Timing

I'm also unable to download this attachment.

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Arralen said:
For a 100-prov map I would strongly suggest "The Steel Ovens of Chandrea", a quick hack I did using the Chandrea Map. Check it out ... (attached)
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  #3  
Old March 4th, 2005, 10:39 PM

msew msew is offline
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Default Re: Timing

can't DL any of the attachments
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Old March 5th, 2005, 08:06 AM

msew msew is offline
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Default Re: Timing

issues with s23:


terrain is pretty grouped.


farmlands in one area, forest in another, mountains in another


so s23 dropping in the ranks


s28 has the distribution of land types we wants but has really only point of connection between the land masses. So that choke point would be battle central. Which is semi lame as no real strategy involved.
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Old March 5th, 2005, 08:08 AM

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Default Re: Timing

s27 http://www.dom2minions.com/~dominion...odayMapS27.htm


is looking pretty good.


the farmlands in the NW are little clumped but there are enough of them elsewhere to make it semi nice


s24 http://www.dom2minions.com/~dominion...odayMapS24.htm

also looks nice.

a little less interesting terrain. but still decent distro of land types



both of these are top choices
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Old March 5th, 2005, 08:29 AM
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Default Re: Timing

I vote for S24.

I choose TienChi.
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Old March 5th, 2005, 12:50 PM

rabelais rabelais is offline
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Default Re: Timing

Well, we also had decided on TC, but we are willing to go arco if you want it too.

So we want van, ulm, and arco and you want jotun, tc and who?

Also I can make the perfect map is 20 seconds with the generator.

What is the problem with using a truly random no water map?

Do we want water, is that the problem?

Rabe
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  #8  
Old March 5th, 2005, 02:40 PM
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Default Re: Timing

Ok, "which map" is still an issue.

I uploaded my 2 maps, so you can find them at
http://www.schulterdrachen.de/files/...ofchandrea.zip
http://www.schulterdrachen.de/files/...arganos_v2.zip

Then msew and me agree we could use some of Gandalfs random maps with 85 prov.
http://www.dom2minions.com/~dominion...odayMapS27.htm
http://www.dom2minions.com/~dominion...odayMapS24.htm
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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