.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 10th, 2005, 03:54 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Opening Warp holes

Quote:
Smolf said:
I like the stellar manipulation best, because it's like playing som manic god. "I created a world, I didn't like the result, I destroyed it again muhahahaha.... (evil laughter)"
That's one of the best features of the Space Empires series. Don't like the galaxy? Rebuild it! The only thing you can not do is move systems around to spell out your name... Or move planets around for the same purpose.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old March 10th, 2005, 06:29 PM
douglas's Avatar

douglas douglas is offline
Major
 
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
douglas is on a distinguished road
Default Re: Opening Warp holes

Doing the demolish/rebuild in one turn requires either both components on the same ship, or the planet creator moving away and back before doing its thing. You could try doing it with two ships without moving first, but then the create order might be executed first and fail because there's no asteroid field there.

Edit: Planet destruction orders require that the ship already be in orbit of the planet it's going to destroy. Planet creation orders can be issued at any time and will apply to whatever asteroid field the ship happens to be in when the order reaches the top of the queue. I don't know how it chooses which asteroid field if there happen to be multiples present (if, for example, you destroyed both a planet and its moon).
Reply With Quote
  #3  
Old March 10th, 2005, 06:44 PM

Smolf Smolf is offline
Corporal
 
Join Date: May 2003
Location: Copenhagen, Denmark
Posts: 71
Thanks: 0
Thanked 0 Times in 0 Posts
Smolf is on a distinguished road
Default Re: Opening Warp holes

Can medium and smaller size gas planets be created? I'm not sure that I have seen gas planets smaller than large?
Reply With Quote
  #4  
Old March 10th, 2005, 06:53 PM

Smolf Smolf is offline
Corporal
 
Join Date: May 2003
Location: Copenhagen, Denmark
Posts: 71
Thanks: 0
Thanked 0 Times in 0 Posts
Smolf is on a distinguished road
Default Re: Opening Warp holes

And one more thing... I have found a system with no planets or stars. The description of the system says that: "a star has begun the process of forming in this system". Can I create a star in this system?
Reply With Quote
  #5  
Old March 10th, 2005, 06:53 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Opening Warp holes

There are (rare) medium gas giants, but there are no small or tiny gas giants in the stock game.
Reply With Quote
  #6  
Old March 10th, 2005, 06:22 PM
douglas's Avatar

douglas douglas is offline
Major
 
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
douglas is on a distinguished road
Default Re: Opening Warp holes

Just stick a repair bay on the planet creator/destroyer, and you're good to go forever. With a repair bay, the destroyed-on-use aspect of the stellar manipulation component merely restricts you to using it once per turn. Of course, you might still have to worry about supplies, but I imagine if you've got fairly advanced stellar manipulation tech you've probably got the quantum reactor too.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.