|
|
|
|
 |

April 11th, 2005, 04:03 PM
|
|
Sergeant
|
|
Join Date: Jan 2002
Location: Fredericksburg, VA, USA
Posts: 254
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
Quote:
Suicide Junkie said:
The hardest part of a megamod will be finding balance.
Good luck, and be sure to not fall into the trap of "oooh shiney ubertech!"
|
Exactly my thoughts. Also, it is very likely the AI's won't work without Major editing.
__________________
Emperor's Child
|

April 11th, 2005, 04:07 PM
|
|
Sergeant
|
|
Join Date: Jan 2002
Location: Fredericksburg, VA, USA
Posts: 254
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
And another thought: Why make a major SEIV mod when SEV is just around the corner? You will get this thing all tweaked out and working just right about the time is is unexecutable when the new game rolls out.
__________________
Emperor's Child
|

April 11th, 2005, 05:24 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Massive Mod under construction
It should be a fairly simple process to upgrade a mod from SE4 to SE5. Getting the foundation for a mod worked out now can be good, as all you need to do for SE5 is convert it to the new formats. Make sure to save all of the formulas you use for calculating values for levels of components, since MM said in the chats that there would be formulas in the data files in SE5.
|

April 12th, 2005, 03:39 PM
|
|
Corporal
|
|
Join Date: Mar 2005
Posts: 110
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
Cross-compatable mods? 
__________________
There are 10 types of people in the world:
Those who understand binary, and those who don't.
|

June 7th, 2005, 08:55 AM
|
 |
Corporal
|
|
Join Date: Jan 2005
Location: near Paris, France
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
Yet the generic race, which allows all races to have the benefits of the numerous ship sizes.
__________________
I dream of a world where hell is another paradise.
|

June 7th, 2005, 08:53 AM
|
 |
Corporal
|
|
Join Date: Jan 2005
Location: near Paris, France
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
now the plantes.
__________________
I dream of a world where hell is another paradise.
|

January 26th, 2006, 04:29 PM
|
 |
Corporal
|
|
Join Date: Jan 2005
Location: near Paris, France
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
This might be a file problem, in way of solving.
It is explained in the post Big Problem
__________________
I dream of a world where hell is another paradise.
|

June 7th, 2005, 08:44 AM
|
 |
Corporal
|
|
Join Date: Jan 2005
Location: near Paris, France
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
here are the facility
__________________
I dream of a world where hell is another paradise.
|

June 7th, 2005, 08:33 AM
|
 |
Corporal
|
|
Join Date: Jan 2005
Location: near Paris, France
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
It's done!
Here is in attachement the data package.
No AI included!
__________________
I dream of a world where hell is another paradise.
|

January 26th, 2006, 03:01 AM
|
 |
Corporal
|
|
Join Date: Jan 2005
Location: near Paris, France
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Massive Mod under construction
I have found a way to make more planet sizes:
I have now moons, extra huge planets, viabilizable asteroids, and such other stellar bodies.
__________________
I dream of a world where hell is another paradise.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|