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Old May 16th, 2005, 12:03 AM
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Default Re: Another odd gameplay problem

Quote:
Grandpa Kim said:
Of course, I checked all those things. This has occurred launching my first colonizer to a known system (could be my second or third launch of the game). My first colonizer finds a system with a good planet, but I usually send it farther along to the next warp point and send my next available colonizer to the candidate planet instead. That's when the pathing lines don't show up... in either system. I don't know why, but one guess has to do with the order the systems were created in map generation.
I can't see the order the systems were laid down as being a factor. Sorry if I'm stating things you feel are obvious, but I've seen this a lot and it's always had an explanation that I remember, although it's not always an obvious explanation. I've seen it a lot using Fyron's Quadrant mod or something like it that has modified warp points. In that case what it seems to be is that there are warp points that are odd in some way, but don't actually have real damage. The game seems to confuse these with damaging warp points and doesn't show the pathing.
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Old May 16th, 2005, 07:44 AM
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Default Re: Another odd gameplay problem

I almost always have the same problem, on regular maps, and without any mod activated. It only affects the movement paths: the ships themselves follow the expected path on their own.
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Old May 16th, 2005, 01:38 PM
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Default Re: Another odd gameplay problem

The only place I ever saw this was in a pbw game where all the warp points were one-way. If you clicked the "move-to" arrow and selected the warp point and then clicked the "warp" button you could see the movement lines up to the warp point. However, if you gave it more directions after that, like go to planet X and load troops, the movement lines did not show up past the warp point. In addition, you couldn't say "Load troops at Planet X." The ship couldn't see thru the warp point and would just stay put; no movement lines or anything. You had to give it the warp order first. Is there anything like that in your game? Any funny-looking "spiral" warp points in the ship's path?

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