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  #1  
Old September 10th, 2001, 06:54 PM
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LazarusLong42 LazarusLong42 is offline
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Default Re: Poll: Ship design strategy

I'm with Rich04; I go for very balanced ships. Just like with weapons, each of those ship types has inherent advantages/disadvantages. Nimble ships can't be easily hit by Fortresses; Swarms are so small they're worthless against Muscle; and so forth.

A balanced ship has a chance against all other types, I think.

Of course, my true favorite is a swarm of Fortress and Muscle ships. Who says you can't have a fleet of 70 DN's?

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Old September 10th, 2001, 07:52 PM

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Default Re: Poll: Ship design strategy

When I want balance (which is always) I go for balanced fleets rather than balanced ships. Because weapons have different ranges/reload times it would just seem to work better that way.
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Old September 10th, 2001, 07:58 PM
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Default Re: Poll: Ship design strategy

For me it's Nimble & Frail all the way. In my current game I've built only unarmored, unshielded ships with good engines and as many weapons as possible.

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"Gentlemen, we have nearly a thousand ships waiting to be thrown into the fight at the proper moment to seize control of the Foundation. I say we should change that. I say, throw those thousand onto the board now--against the Mule."
-- Randu of Haven, from "Foundation and Empire," by Isaac Asimov
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Old September 10th, 2001, 09:05 PM

tesco samoa tesco samoa is offline
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Default Re: Poll: Ship design strategy

I'm with Neo all the way nible forts. ( late stages of the game )



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L? GdX $ Fr C++ SdT T+ Sf* Tcp+ A M++ MpTM ROTS Pw+ Fq+ Nd Rp++ G+
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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Old September 11th, 2001, 12:23 AM

God Emperor God Emperor is offline
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Default Re: Poll: Ship design strategy

I'm a member of the Balanced Ship brigade. I like my ships fast, well armoured (usually with little shielding), lots of PDC's (to deal with fighters and any missiles) and plenty of weapons. Against humans of course, I adjust the PDC and shield level to reflect the ships I'm fighting. Battlecruisers are my preferred weapons platform (ship).....
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Old September 11th, 2001, 12:33 AM

CW CW is offline
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Default Re: Poll: Ship design strategy

I almost always put max engines on my ships, but at the same time I put 8 phased shields V on my DNs. I suppose I'm a shield-heavy player since I don't use a lot of armour, but I do put stealth armour and scattering armour on my ships for the 30% bonus though. As to ships strategy I found a ripper beam-armed DN firing at point blank range is the most successful in my current PBW game.
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Old September 11th, 2001, 12:46 AM
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Default Re: Poll: Ship design strategy

quote:
I like my ships fast, well armoured (usually with little shielding), lots of PDC's (to deal with fighters and any missiles) and plenty of weapons.
Hey, you can't have it all ways. Moderate everything is what you've got.

I should note that in order to have really fast ships (relative to others, of course), you need to be playing under a quasi-newtonian propulsion mod, which forces you to sacrifice large amounts of hull space to engines in order to get high movement.
EG: P&N v2, A battlecruiser can go 12MP (using 240kT) or can go 6MP and carry 3 more shield generators or Triple-Largemount APBs
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