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  #1  
Old August 13th, 2005, 08:25 PM

Gooseman2448 Gooseman2448 is offline
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Default Re: Accuracy values for the main guns - MBT\'s.

I have a real big problem with accuracy. An information I have read said in the 80's that NATO (US,UK and Germany mainly) were able to get a one shot one kill(1:1)ratio within 2000 meters. I am lucky to get one kill a turn in the game. That is sitting in a top down elevated postion, sitting still with no obstructions.

I can't even HIT a bunker sitting next to it. Forget KILLING it with one shot but, it won't even HIT the darn thing. I had a whole platoon around it and NONE of then could hit it!!!

I think a M1A2 could knock out a fixed postion with atleast two shots of HE or HEAT.

I tried different vehicles also.
M3A3 couldn't hit it much less kill it.
I tried the tow launcher from the M3A3, It would not go above 13%.

You tell me am I crazy.


BTW, I ended up moving engineers up, the first squad got cut down (of course, after shooting everything I had it was not even pinned) and a second squad took it out in TWO shots with TB grenades and a satchel charge.
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Old August 14th, 2005, 11:34 AM

Alpha Alpha is offline
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Default Re: Accuracy values for the main guns - MBT\'s.

@ M256: hope you didnīt overdo it ? since we want also some challenge in the game playing as US or GER....i woul dbe a better solution to make some russian stuff more cheaper, so player can buy more, which would model to a decree the numbers of the eastern units that woul dbe thrown against us in the 80ties or 70ties....

btw: do you have some space left on your fine page ? i have a modified german OOB which could fit there.....
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Old August 14th, 2005, 08:48 PM
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Fabfire Fabfire is offline
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Default Re: Accuracy values for the main guns - MBT\'s.

Quote:
Alpha said:
@ M256: hope you didnīt overdo it ? since we want also some challenge in the game playing as US or GER....i woul dbe a better solution to make some russian stuff more cheaper, so player can buy more, which would model to a decree the numbers of the eastern units that woul dbe thrown against us in the 80ties or 70ties....

btw: do you have some space left on your fine page ? i have a modified german OOB which could fit there.....
Hi, Alpha,

Have you tried my modified OOBS?

Well, I don't think I overrated the 120mm guns accuracy... What I did was to put things in perspective within the game's own constraints. It's most unrealistic to have the 120mm L/44 (when I say 120mm L/44 I am NOT referring exclusively to the Rheinmetall gun. I am using this qualification to represent ANY smoothbore 120mm tank gun with a length of 44 calibers) with an accuracy value of 11 when older Soviet 125mm guns are rated 13.

So, I modified the basic 120mm L/44 accuracy to 14. This is still NOT realistic. The accuracy should be higher. But not to disrupt game balance, I kept it to 14.

I was very pleased with the result, but - hey, this is just me. I welcome any positive criticism. What values do you suggest I should use as accuracy for the 120mm guns?

How you would make Russian equipment cheaper? I totally agree the most realistic situation is the traditional "Cold War" one. Hordes of cheap and inferior Soviet tanks against high-quality, high-performance, but seriously outnumbered western tanks.

I have as much space in my website as you want, for you and anyone else interested to post anything related to WinSPMBT - New OOBS, Scenarios, Campaigns, the works...

I am really decided to support Andy, Don, and the Camo Workshop. But the success of any supporting web page or web site depends mainly of the wargamers sending their work to be shared with the community. This I can tell for experience.

I am proud to say that my web site was the main supporting site for SPWAW right from the beginning for a long time. The success we achieved was the result of a combination of my commitment to provide the highest quality web site I could within my possibilities; the wargamers - providing scenarios, campaigns, OOBS, utilities, etc, and the support of friends like Wild Bill Wilder, Brent Richards, and many other talented scenario and campaign designers.

Just send me a private e-mail with your modified German OOB attached and with the info about this OOB to fprado@fprado.com. It will be my pleasure to post it.

Best regards,

Fab
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Old August 14th, 2005, 12:40 PM
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DRG DRG is offline
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Default Re: Accuracy values for the main guns - MBT\'s.

Quote:
Gooseman2448 said:
I have a real big problem with accuracy. An information I have read said in the 80's that NATO (US,UK and Germany mainly) were able to get a one shot one kill(1:1)ratio within 2000 meters. I am lucky to get one kill a turn in the game. That is sitting in a top down elevated postion, sitting still with no obstructions.

I can't even HIT a bunker sitting next to it. Forget KILLING it with one shot but, it won't even HIT the darn thing. I had a whole platoon around it and NONE of then could hit it!!!

I think a M1A2 could knock out a fixed postion with atleast two shots of HE or HEAT.

I tried different vehicles also.
M3A3 couldn't hit it much less kill it.
I tried the tow launcher from the M3A3, It would not go above 13%.

You tell me am I crazy.


BTW, I ended up moving engineers up, the first squad got cut down (of course, after shooting everything I had it was not even pinned) and a second squad took it out in TWO shots with TB grenades and a satchel charge.

What you need to do is play more and gain some experience on how these things are handled. They are quite capabale of being destroyed without having to take massive losses. I would also suggest you avoid the Marines campaign until you have played awhile otherwise the spider holes will be a serious "problem" for you ( as they can be for many people ) However, I know they are all " defeatable " with proper tactics and a bit of game experience

Don
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