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September 20th, 2001, 05:42 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: What is the latest patch status?
quote: Do you guys think this will be the Last patch? It kinda sounds that way from MM "nail down all of the Last bugs" doesn't it?
From my own experience in programming, the only interpretation of that statement that makes any sense to me is to assume MM meant "all of the Last known bugs". Given the number of features that are known to be planned but not implemented yet, I can't imagine the "Last" patch coming out until MM decides it's time to proceed to SE V.
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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September 20th, 2001, 06:31 AM
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Second Lieutenant
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Join Date: Mar 2001
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Re: What is the latest patch status?
Yeah i guess that makes sense capnq.
Plus Richard posted in the "future of SE4" thread that this won't be the Last patch.
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September 20th, 2001, 07:06 PM
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Private
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Join Date: Dec 2000
Location: Minneapolis, MN, USA
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Re: What is the latest patch status?
I was surprised to see the cultural modifers were not fixed in 1.42. I believe early after 1.41 was released, people reported that some of the cultural modifers do not work. I never saw that refuted. If I remember right, Space Combat and one other cultural modifier did not work.
While you are at it, why not give neutrals +1% on everything just to make it a worthwhile option.
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September 21st, 2001, 04:52 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: What is the latest patch status?
does anyone know how much is changing rather than just being fixed? This list does not indicate much, but it will probably go higher than 1.42 before the patch. I dont want to put too much more work into my mod if the components and facilities files are going to undergo major changes.
also, does anyone know (i think this was asked a long time ago, but i forgot where and what the answer was) if there will be a convenient list of changes to specific files so that mods are easy to update?
thanks
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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September 22nd, 2001, 02:14 AM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: What is the latest patch status?
quote: Originally posted by chewy027:
how many [beta testers] were there originally?
Malfador picked out 50 from something like 800 applicants. I think Aaron had a few friends help out with "Alpha" testing who probably continued with Beta. Then however many Shrapnel picked. I would guess no more than 75, but definitely 50.
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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September 22nd, 2001, 02:44 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: What is the latest patch status?
The original SEIV beta testers are listed in the credits of the game. You could count them.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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September 22nd, 2001, 04:33 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: What is the latest patch status?
quote: The original SEIV beta testers are listed in the credits of the game. You could count them.
3 Lead Testers
49 Beta Testers
10 Shrapnel Games' Beta Testers
(Space Empires IV User Guide, pp. v-vi)
"I love to count! One! Two! Three! Muahahahaha!" -- The Count, Sesame Street
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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