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September 21st, 2001, 04:52 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: What is the latest patch status?
does anyone know how much is changing rather than just being fixed? This list does not indicate much, but it will probably go higher than 1.42 before the patch. I dont want to put too much more work into my mod if the components and facilities files are going to undergo major changes.
also, does anyone know (i think this was asked a long time ago, but i forgot where and what the answer was) if there will be a convenient list of changes to specific files so that mods are easy to update?
thanks
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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September 22nd, 2001, 02:14 AM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: What is the latest patch status?
quote: Originally posted by chewy027:
how many [beta testers] were there originally?
Malfador picked out 50 from something like 800 applicants. I think Aaron had a few friends help out with "Alpha" testing who probably continued with Beta. Then however many Shrapnel picked. I would guess no more than 75, but definitely 50.
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September 22nd, 2001, 02:44 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: What is the latest patch status?
The original SEIV beta testers are listed in the credits of the game. You could count them.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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September 22nd, 2001, 04:33 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: What is the latest patch status?
quote: The original SEIV beta testers are listed in the credits of the game. You could count them.
3 Lead Testers
49 Beta Testers
10 Shrapnel Games' Beta Testers
(Space Empires IV User Guide, pp. v-vi)
"I love to count! One! Two! Three! Muahahahaha!" -- The Count, Sesame Street
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September 22nd, 2001, 10:34 AM
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Second Lieutenant
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Join Date: Mar 2001
Location: Netherlands
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Re: What is the latest patch status?
quote: Originally posted by Puke:
does anyone know how much is changing rather than just being fixed? This list does not indicate much, but it will probably go higher than 1.42 before the patch. I dont want to put too much more work into my mod if the components and facilities files are going to undergo major changes.
also, does anyone know (i think this was asked a long time ago, but i forgot where and what the answer was) if there will be a convenient list of changes to specific files so that mods are easy to update?
thanks
for the changes in components you can use my component comparing program
edit :
actually you can't use it, it won't download. i'll try to post a newer Version, if i can get the program working...
[This message has been edited by LemmyM (edited 22 September 2001).]
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September 23rd, 2001, 06:36 PM
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Sergeant
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Re: What is the latest patch status?
This is probably impossible (too good to be true) but could the new patch affect ongoing 1.41 PBW games , to fix the Intel bug there? Some of my games are quickly going to hell because of this bug
Edit: typo
[This message has been edited by Dragonlord (edited 23 September 2001).]
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September 23rd, 2001, 08:44 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: What is the latest patch status?
i dont see why not. i had games upgraded from 1.30 and the bug was introduced, if you change that game again to 1.xx, i dont see why it would not go away.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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