.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 15th, 2005, 03:31 PM
Listy's Avatar

Listy Listy is offline
Sergeant
 
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
Listy is on a distinguished road
Default Re: Armor rating

I KNEW IT!

I saw an arm 1006 the other day and thought I had misread it.
Reply With Quote
  #2  
Old September 15th, 2005, 05:32 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,998
Thanks: 492
Thanked 1,931 Times in 1,257 Posts
Mobhack is on a distinguished road
Default Re: Armor rating

Yes, as stated in the manual, and several times on this forum I recall, the horizontal armour-off angle is calculated for. So it is entirely possible to see higer armour ratings defensively if the shot is not coming in at 0 degrees to the facing hit by the incoming shot. Glancing blow - armour defensive value is increased for angle of strike.

Andy
Reply With Quote
  #3  
Old September 15th, 2005, 05:46 PM
KevinRanger95's Avatar

KevinRanger95 KevinRanger95 is offline
Corporal
 
Join Date: Jun 2005
Location: Ohio
Posts: 72
Thanks: 0
Thanked 0 Times in 0 Posts
KevinRanger95 is on a distinguished road
Default Re: Armor rating

nice, makes me feel all warm and fuzzy in side about having to do battle against M1's, I just got lucky that I had Merkava's.
__________________
We have enemy to our North,South,East and west, so we are surrounded, we are suppose to be, we are paratroopers!

Richard Winters 506th Easy Company
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.