hveldenz said:
I have noticed this too. In my experience with a US vs China/NK campaign in the 90's, it seems to be the more modern Chinese MBT (type 98s and Type 85-II/IIIs) that try that trick. I haven noticed an anomoly though (And I don't know how to get a save game for this event): An AH-64D fires at a MBT 30-40 hexes with a Hellfire from a standing hover - a hidden MBT fires its main gun (1-3% hit chance by the yellow bar - First MBT is scorched by the Hellfire at 99% hit and brews up - AH-64D still has same number of Shots, esp. another hellfire, for the turn! It is like an extra shot if you survive.
Seems like a coding quirk or bug.
I move all my helos 20 or so hexes before the turns end, and that seems to cut down on main gun fire. And with the AH-64D - I hang them back due to their 60 VIsion
From my understanding this is a bug that was fixed in patch.
Heh heh Bill I am 62 so you must be older than dirt LOL
The Helo's I was using had Hellfire missiles I thought that they were fire and forget but maybe not????
as far as it happening in real life, I can't myself think of any conflicts where attack helicopters have gone up against tanks in anything approaching an even contest, so the fact that there are few examples doesn't mean it can't happen!