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October 24th, 2001, 05:42 PM
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Corporal
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Join Date: Jan 2001
Location: Riverside,Ca,USA
Posts: 90
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Re: P&N testers wanted
Any chance of getting it up on PBW.
The 1st P&N game is ready to start be we are debating to wait for 2.4.
So far 2.4 seems to be less buggy that 2.3c in solo games.
__________________
I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
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October 24th, 2001, 07:39 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: P&N testers wanted
I will upload P&N v2.4 to PBW in about 5 hours. Someone just has to contact the PBW admins to get the mod actually installed there.
One addition to the changes list of P&N v2.4:
- Cost of the armor tech area has been increased. Hitpoints per KT per Research point spent is much more balanced now.
Therefore, in order to get a big hitpoint advantage over shields in the early game, you've gotta use the Premium mounts for that 40% strength bonus.
Shields vs Armor is now an early game concern, rather than only coming into play at max tech 
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October 25th, 2001, 12:20 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: P&N testers wanted
OK, I've uploaded the mod to PBW, and posted a message about getting your game upgraded.
See Rich04's PBW thread
and
My PBW thread
Looks like we both posted at the same time, exactly 5 hours after it was discussed here
[This message has been edited by suicide_junkie (edited 24 October 2001).]
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October 25th, 2001, 12:26 AM
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Corporal
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Join Date: Jan 2001
Location: Riverside,Ca,USA
Posts: 90
Thanks: 0
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Re: P&N testers wanted
Thanks SJ. 
__________________
I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
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October 25th, 2001, 06:43 PM
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Corporal
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Join Date: Jan 2001
Location: Riverside,Ca,USA
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: P&N testers wanted
P&N won't run with the new patch. I get two errors with the settings.txt when I try to start. One with message display and another with ship movement delay.
Any idea when an update will be made?
< Chomping at the bit to start the PBW game.  >
__________________
I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
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October 26th, 2001, 12:20 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: P&N testers wanted
I just noticed the thread that mentioned that.
Adding two lines to the settings.txt will fix it. see This thread for details.
Just copy-paste the two lines mentioned there, and see if it works.
My latest-patch links are updated to include an updated v2.4 with that addition.
I'll see about upgrading the P&N classic mod this weekend.
------------
Whew. Back from an exam, and I've got 5 hours to do two assignments...
------------------
"This is where the proving theorems goes out and the cheating like mad comes in" - I. Munro - My CS240 prof.
The latest info on Pirates & Nomads (forum thread).
-< Download the Latest Version of P&N>- (just extract to your SE4 folder)
--< Download my HomeComing scenario>- (For P&N v2.3b)
--< P&N V2 AI patch>- (V2 only, for the AIs included in ZIPs from v2.0 to v2.3, prevents rare RCEs)
-< Download P&N Classic>- (The final release of P&N v1.x, just extract to your SE4 folder)
-< Download compatible EMPs for P&N v1.2 through v1.7>-
-< Download SJs latest AI Patcher>-
-< Download my FTL propulsion map>- (ships can travel FTL StarTrek/B5/StarWars style)
-< Download my LAN helper>- (Auto-searches for new turns on a filesharing-enabled LAN)
Visit My Homepage
Other Links:
-< Play By Web>-
-< Schlock Mercenary>- (great space-based webcartoon) -< First Strip>-
-< 8-bit Theater>- (fun comic with the pixellated FF1 characters)
<SE4Code>
MpN R*-A RM(L) RP+ TCP- Fq++ FR!++ P? A+/- Sf+ Nd- L $ M++++ Pw!+
</SE4Code>
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October 26th, 2001, 03:30 AM
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Corporal
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Join Date: Jan 2001
Location: Riverside,Ca,USA
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: P&N testers wanted
Have you updated the 2.4 on PBW. It is the old one that doesn't work with the new patch.
Later

__________________
I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
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