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Old October 31st, 2001, 02:22 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Save research stats?

Why not just organize how to research from the beginning?
Ie. "You do shipsize and shields, I'll do weapons and engines."
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Old October 31st, 2001, 02:29 AM

Aristoi Aristoi is offline
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Default Re: Save research stats?

With 2 players that would be doable, but there are 4 of on the team. It isn't impossible, but it does got a lot more complex. Also, things change, some people have more research that others, lose planets, etc.

I'm always looking for ways to make things easier.

In truth, another "treaty" type level would be useful: "team-mate". This would be setable at the beginning of the game, and would provide a perm parnership along with a Research Sharing window that would allow for easy swaping of technology. It would show what each team member had in each area, and what they were working on. Sharing could be automatic.

This is obviously a SE5 thing now that MM has moved on to the RPG, but it would be a cool way to play, I think.
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