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June 13th, 2006, 07:25 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: SE:V Screenshots at the SE Depot
I noted they were PNG's. I wondered why they weren't jpg. I got a glance this morning, but then had to go to work. I assumed someone would tell you to, or perhaps change them themselves.
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June 13th, 2006, 07:30 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: SE:V Screenshots at the SE Depot
I actually just changed them to .jpgs - I had kept them as .png to give you guys all the colours you deserved but didn't expect this kind of response. 
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June 13th, 2006, 11:16 AM
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Corporal
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Join Date: Apr 2006
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Re: SE:V Screenshots at the SE Depot
Wow, thanks Kwok!
No Heros though  Thats too bad. Heros gave the universe a feel of.... something. Like it was inhabited by beings, not just ships.
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June 13th, 2006, 11:59 AM
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First Lieutenant
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Join Date: Jan 2005
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Re: SE:V Screenshots at the SE Depot
Agreed, sad to see heroes go. The more new things the better, especially when it comes with modding ability.
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June 13th, 2006, 12:16 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: SE:V Screenshots at the SE Depot
Hey, who says we can't mod heroes back in? Since abilities can have custom-defined scopes (if I'm reading the feature list correctly), perhaps we can have a Hero troop unit which gives special abilities to the ship or planet it is stationed on? 
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June 13th, 2006, 01:19 PM
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Captain
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Join Date: Nov 2003
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Re: SE:V Screenshots at the SE Depot
Oooooo..... shiney!
<sigh> I see a new graphics card in my future.
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Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
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'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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June 13th, 2006, 02:08 PM
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Captain
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Join Date: Oct 2001
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Re: SE:V Screenshots at the SE Depot
Is it just me or is the ship design screen changed? Previous screenshots showed the ship layout with StarFury type slot layout patterns. These shots show an SEIII-style ship component layout.
Not sure which I prefer...
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Potestatem obscuri lateris nescitis
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June 15th, 2006, 01:59 PM
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Sergeant
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Join Date: Nov 2000
Location: netherlands
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Re: SE:V Screenshots at the SE Depot
The 12th screenshot has crab-like troops in it, that probably means the game supports animated models (moving legs etc.) very nice.
On the other hand, I don't really like the square shape of the city/colony in ground combat. It blends in very badly with the surrounding landscape. Maybe the concrete pavement could be replaced by something that blends in a bit better, like a network of roads, or some more irregular shaped pavement with mountains etc in between.
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June 14th, 2006, 10:44 PM
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Sergeant
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Join Date: Apr 2004
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Re: SE:V Screenshots at the SE Depot
Quote:
Raapys said:
Agreed, sad to see heroes go. The more new things the better, especially when it comes with modding ability.
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what?????????? is hero unit synonymous with flagship??? no flagship??? 
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June 14th, 2006, 10:53 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: SE:V Screenshots at the SE Depot
You guys are talking about heroes as if they existed at some point in the past.
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