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June 26th, 2006, 04:04 PM
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Shrapnel Fanatic
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Re: GalCiv2 Expansion
that is the same thing I did with GalCiv I and is why I chose not to buy GalCiv2. 
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June 26th, 2006, 07:48 PM
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Colonel
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Re: GalCiv2 Expansion
I thought they had released GalCiv2, but I don't recall seeing it in teh stores. I think I'll pass. GC was a great game, but even with better graphics, I much preferred SEIV over GC. I bought MOO 2, but again, after playing it for awhile, I went back to SEIV. Maybe one day someone other than Malfador and Shrapnel will realize that consumers will only buy a game that has the features that they want, instead of whatever the computer company wants to force on us.
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June 26th, 2006, 07:56 PM
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Shrapnel Fanatic
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Re: GalCiv2 Expansion
I'm pretty sure that GalCiv2 has many of the features that its fan base wants.
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June 26th, 2006, 08:02 PM
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Shrapnel Fanatic
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Re: GalCiv2 Expansion
And many that we want to see in SE V.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 27th, 2006, 01:55 PM
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General
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Re: GalCiv2 Expansion
One very important feature SEV has which GalCiv2 does not... is multiplayer. 33% of the GalCiv2 community was willing to pay for multiplayer, but Stardock wasn't interested. When SE_V arrives 33% of the GalCiv_2 community will consider playing the SE_V demo and buying the game... all we have to do is let them know when it arrives.
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June 29th, 2006, 12:12 PM
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Major
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Re: GalCiv2 Expansion
I have downloaded the Demo and I still can't stand the movement set-up of GC2. I like to know how long things will take to get somewhere... Maybe its just me.
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June 30th, 2006, 09:46 AM
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Sergeant
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Re: GalCiv2 Expansion
I whole-heartedly agree - one of the things I love about se4 and civ4. hopefully that will be added in a patch.
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June 30th, 2006, 09:40 PM
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Captain
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Re: GalCiv2 Expansion
Quote:
Caduceus said:
I have downloaded the Demo and I still can't stand the movement set-up of GC2. I like to know how long things will take to get somewhere... Maybe its just me.
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I believe this has already been patched...
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July 11th, 2006, 05:58 PM
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Private
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Re: GalCiv2 Expansion
Well as a player of both games I want to balance the opinion here which is one sided at the moment obviously becuase this is a Space Empires board.
The fact is that SE4 and GC2 are completely different games.
SE4 is more of a detailed blow by blow simulation with lots of micromanagment and flexibility to allow everyone to play the game in loads of differnet ways. GC2 however is more of a strategy game in that you decide the bigger picture. Yes you develop colonies and fleets but once you make a decision there is no need to keep going bcak to remake it, and once you enter a battle the outcome is automatically decided. So you are left to concentrate on controlling the heading of the war or the development of your civilisation rather than concentrating on the individual battles.
The GC2 forum has had people incl me! asking for items to be added that are in SE4 this is true. But this would not necessarily be a good thing, and the jury is out. Perhaps the best way to enjoy GC2 is to go with the flow, enjoy the relaxed decision making in the game, and enjoy truly directing a civilisation, rather than being the second in command and having to do everything yourself.
One only has to compare the ship battles in GC2, which are done automatically for you, to those in SE4 which take ages of plodding around, to appreciate the differences between the games. Sometimes 'less is more' and in this case I can see the Space EMpires games becoming so feature intensive that they become more of a chore to play than a pleasure. In SE4 you seem to spend more time moving your ships from square to square than in actually fun gameplay. Whereas GC2 never bogs you down with that kind of mundane detail.
That said I will be very interested to see what SE5 is like. I did like SE4, played it for quite a while, but I did get fed up trying to get anywhere in the game. With GC2 I havent played it enough to really say which type of game I prefer just yet. I like both and they both have advantages over the other. Maybe I'll just enjoy playing both depending on my mood at the time!
Nats
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July 11th, 2006, 07:19 PM
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Shrapnel Fanatic
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Re: GalCiv2 Expansion
Battles in SE4 do not take any plodding around at all.
They sometimes take an hour of CPU grinding on the server in the closet, but that is simply your chance to go to the bathroom, make some coffee, eat dinner, or play other SE4 turns.
Strategic combat.
Simultaneous turn games.
MULTIPLAYER on PBW.
This is the way to play SE4
Tactical combat is a pretty fun minigame in itself, but is not what the game is all about.
Multiplayer is where things get really serious. You have to really refine your ship strategies and designs, and organize your fleets' movement to pull off successful pincer attacks against superior numbers and tonnage.
http://imagemodserver.mine.nu/other/...Tudran2_02.jpg
From your post, it sounds like you would really love simultaneous turn games, once you get over the design strategy screen's learning curve.
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