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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old October 6th, 2006, 07:02 PM

Shovah32 Shovah32 is offline
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Default Re: New Mod: Blood Elves *DELETED*

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  #2  
Old October 7th, 2006, 04:02 PM
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WraithLord WraithLord is offline
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Default Re: New Mod: Blood Elves

Thanks Shovah32. I'll both send you the list of units in the mod and take a look at www.40konline.coms.
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Old October 7th, 2006, 04:30 PM

Shovah32 Shovah32 is offline
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Default Re: New Mod: Blood Elves

whoops, that was meant to be .com (im guessing you figured that out but..)
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  #4  
Old October 7th, 2006, 06:40 PM
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Default Re: New Mod: Blood Elves

Quote:
Shovah32 said:
whoops, that was meant to be .com (im guessing you figured that out but..)
I have sent you a PM with the units list. thanks!
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Old October 7th, 2006, 10:01 PM

Shovah32 Shovah32 is offline
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Default Re: New Mod: Blood Elves

Ive sent some help for now, hope it helps.
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  #6  
Old October 9th, 2006, 11:46 AM
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Default Re: New Mod: Blood Elves

I'm back. I'll start adding a few more units and descriptions. I have only borrowed an atmosphere and some names from the Dark Eldar. The units are all original or very loosely based on Dark Eldar.

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  #7  
Old October 9th, 2006, 06:20 PM
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Default Re: New Mod: Blood Elves

Quote:
Shovah32 said:
Ive sent some help for now, hope it helps.
Thanks Shovah32. I've forwarded it to Amos as I've run into some shortage of time due to R.L. constraints.

And BTW Shovah32, are you the one and same as Shovah?
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Old October 9th, 2006, 06:41 PM
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Default Re: New Mod: Blood Elves

I'm finalizing the units and their names and will finish the first version of the mod in 1-2 days.

I find new Mod manual very confusing. The tables are all over the place. The old manual was much better IMHO. Where can I get a resource cost of items?
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