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October 11th, 2006, 02:30 AM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
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Thanked 13 Times in 1 Post
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Re: Patch Improvements
I much prefer the idea of a spirit in the otherworld lending some portion of divine strength from afar. I'd prefer to keep bless as is. That and I like imprisonment.
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Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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October 11th, 2006, 03:03 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
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Re: Patch Improvements
NT, you didn't add the stuff from my thread?
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 13th, 2006, 04:24 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Patch Improvements
UPDATED: 10/13/2006 Suggestions placed within Nerfix topic were added. All future feature requests will need to be placed within this topic to save work/time for Illwinter.
Any post placed here requesting a feature will eventually be added to the original 1st or 2nd post providing Illwinter a quick one stop place for feature improvements.
Please NOTE: Post your approval for suggestions others listed which you find important.
I will update the original topic allowing the developers to see which are in greatest demand.
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There can be only one.
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October 13th, 2006, 04:34 PM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
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Re: Patch Improvements
Simple Ideas For Streamlining The Dominions Interface (cont...)
VIII) Hotkey (shift-i, "I") that allows you to forge an item on a monthly basis. (similar to the M hotkey for rituals)
IX) Hotkey (p) that stands for "previous commander without orders". The inverse of hotkey (n). Using both woud allow you to scroll forth and back.
Quote:
DominionsFan said:
1.3 Ghz CPU and 512mb RAM is just not enough. You should try to reduce the gfx settings, or buy a 3Ghz CPU and +1.5 GB RAM. Then you won't have any problems.
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I have 2.8 Ghz and 1.0 GB RAM and the large battle scenes are usually "chuggy" for me, too. When I press "f" it's like nothing happens. A bit of engine optimization would be greatly appreciated.
=$=
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October 13th, 2006, 07:45 PM
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Sergeant
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Join Date: Aug 2005
Posts: 286
Thanks: 8
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Re: Patch Improvements
I will just add my support to 8, 11, and 17 (storming casualty reports, fort construction status icon, and commanders repeating orders).
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October 13th, 2006, 07:27 PM
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Captain
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Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
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Re: Patch Improvements
Quote:
6) New Troop Orders = Allow new troop orders such as "Fire until Retreats" where archers will target the enemy group with the greatest numbers and will stop using missle weapons when the enemy is fleeing thus reducing casualties from friendly fire.
8) Battle reports from Storming Castles= Some of the most important battles occur while storming a castle yet no reports are available. Battle reports for storming castles would be greatly appreciated.
15) Have fleeing units stay in the province if the owner of the fleeing units is victorious.
16) Function to allow the disabling of specific combat spells.
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Those are very good suggestions.
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October 18th, 2006, 05:03 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Patch Improvements
UPDATED: 10/18/2006 More updates added, eventually everyones request will be added. This topic to save work/time for Illwinter.
Any post placed here requesting a feature will eventually be added to the original 1st or 2nd post providing Illwinter a quick one stop place for feature improvements.
Please NOTE: Post your approval for suggestions others listed which you find important.
I will update the original topic allowing the developers to see which are in greatest demand.
__________________
There can be only one.
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October 24th, 2006, 06:20 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Patch Improvements
UPDATED: 10/24/2006 Lots more updates added, soon starting page_8, eventually everyones request(s) will be added.
This topic is to save work / time for Illwinter.
Any post placed here requesting a feature will eventually be added to the original 1st or 2nd post providing Illwinter a quick one stop place for feature improvements.
Please NOTE: Post your approval for suggestions others listed which you find important.
I will update the original topic allowing the developers to see which are in greatest demand.
__________________
There can be only one.
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October 19th, 2006, 07:14 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Patch Improvements
Date: 10/19/2006 Main topic updated... I didn't get to add everyones, but it will eventually be done.
Purgatory Section has also been added within the second post.
Please NOTE: Post your approval for suggestions others listed which you find important.
I will update the original topic allowing the developers to see which are in greatest demand.
__________________
There can be only one.
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October 17th, 2006, 11:15 AM
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Sergeant
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Join Date: Apr 2002
Location: Coldwater, MI
Posts: 352
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Patch Improvements
I agree....
- casualty reports on castle storming should be a must.
- Multiple Victory Conditions I strongly agree with
- AI doing bidding wars for Mercs
- greying out Items that you do not have the resources to make
- Castle Fort Status....maybe every turn....every other turn....in the messages at the start of each turn, list what provinces has a fortress being built, and how much longer until it is completed
- fleeing units SHOULD stay if you win
- I think any nation that does not have nation specific spells should be given spells for that nation. Not sure what nations other than Marverni that does not have them, but they need at least a couple
- maybe this one was listed in another form, but a mouse-over on the map screen when you place it over a commander to show what items, and what troops he is commanding.
- really, any UI improvement....anything that makes the game interface more transparent....so any UI improvement listed, I agree with!!
Those are the ones that I saw that I STRONGLY want to see...but really...any and all I would agree on....
__________________
NOW playing: Dominions 3; Diablo 2; Silverfall; Out of the Park Baseball 9; Wrestling's Finest
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Your mileage may vary, but mine always stays the same
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