|
|
|
|
 |

October 7th, 2006, 09:36 AM
|
 |
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Lack of middle ground pretenders
Crone. 
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|

October 7th, 2006, 09:39 AM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Lack of middle ground pretenders
Quote:
Nerfix said:Crone.
|
She has a good reason to try and become one, though. 
|

October 7th, 2006, 09:47 AM
|
 |
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Lack of middle ground pretenders
Haha, most definedly yes.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|

October 7th, 2006, 10:01 AM
|
 |
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lack of middle ground pretenders
As I mentioned elsewhere, I foresee another Conceptual Balance mod being required, at least for pretenders. Once again too many are either too wimpy to anyone to take in a serious MP game, and a handful are too powerful for the costs. (Ghost King for example.)
Pretty much back to where the unmodded Dominions2 was.
__________________
Wormwood and wine, and the bitter taste of ashes.
|

October 7th, 2006, 10:04 AM
|
 |
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Lack of middle ground pretenders
I'm not sure if the Ghost King/VQ style supercombatants work so well with the reduced research speed. Quickness is less powerful and the Earth protection spells give penalties to resistances. Fireshield is higher up in the research tree and so on.
That said, it is quite likely that we'll get a CB mod for Dominions 3.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|

October 7th, 2006, 10:08 AM
|
 |
Major General
|
|
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
|
|
Re: Lack of middle ground pretenders
A CB mod won't help you much - how many "medium sized" pretender chassis are there anyway? We would need some graphics first ...
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
|

October 7th, 2006, 10:17 AM
|
 |
Captain
|
|
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
|
|
Re: Lack of middle ground pretenders
With copysprite it's easy to mod any monster to be a pretender. Personnally I plan to make a mod adding a troll king, a sea king and an ivy king as middle ground (but non rainbow) pretenders for most nations (except fire oriented).
|

October 7th, 2006, 12:55 PM
|
 |
Captain
|
|
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
|
|
Re: Lack of middle ground pretenders
Quote:
Twan said:
With copysprite it's easy to mod any monster to be a pretender. Personnally I plan to make a mod adding a troll king, a sea king ...
|
Done in five minutes.
Just use #newmonster, #copyspr and #copystats, add #pathcost (a value) and any monster may become a pretender in an hearthbat.
This game needs a scrollable list for pretender choice, then a mod making available all the existing creatures as pretender choices, can easily be made (ok it would be a balance nightmare, but fun for SP at least, and giving hundreds of middle ground chassis).
|

October 7th, 2006, 11:24 AM
|
 |
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Lack of middle ground pretenders
Quote:
Cainehill said:
As I mentioned elsewhere, I foresee another Conceptual Balance mod being required, at least for pretenders. Once again too many are either too wimpy to anyone to take in a serious MP game, and a handful are too powerful for the costs. (Ghost King for example.)
Pretty much back to where the unmodded Dominions2 was.
|
Yeah, Dom3 is balancewise better than Dom2, but worse than Dom2 CB imho.
National troops need to be rebalanced too imho and scales probably too.
But once a good CB mod is out there Dom3 CB will be much better than Dom2 CB  .
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|