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  #1  
Old October 16th, 2006, 05:35 PM

Shovah32 Shovah32 is offline
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Default Re: Gift of Reason

Despite having Gift of Reasoned a vastness before i dont recall any special properties, please remind me (seriously, i wana know).
Tartarians are ok for GoR but with the gems i would rather just make more and hope for a commander. Ettins (what endo may have meant) have 3 arms and 2 heads which is useful, basically any powerful unit that could benefit from items is a good choice (abominations, tarrasques, and iron dragons all come to mind). Wished for units and units that would be far better if empowered are also good choices.
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Old October 16th, 2006, 05:45 PM
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KissBlade KissBlade is offline
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Default Re: Gift of Reason

They get astral 3
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Old October 16th, 2006, 07:45 PM

Shovah32 Shovah32 is offline
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Default Re: Gift of Reason

Hmm, guess i should have looked at them a bit more
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Old October 16th, 2006, 11:35 PM

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Default Re: Gift of Reason

Abominations were good for it too, they can take an average army alone pretty easily. Wished Doom Horrors were good candidates because of their high movement and ability to destory everything the come across.

-ETA-

Actually, if I recall correctly, in Dom 2 every wished creature came as a regular unit and you had to GoR them to use them as commanders.
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Old October 17th, 2006, 12:01 AM
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Default Re: Gift of Reason

Yup. Wished monsters always came as regular units.

Hm. I see that the Devourer of Souls arrives as an ordinary unit; might be worth GoR'ing if he has any slots (2 misc, maybe?) -- say, a ring of regen + amulet of antimagic.

The Eater of the Dead is also an ordinary unit; making THAT a commander means you could leave it in a province without some sacrificial commander to shepard it around. Hm.
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