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  #1  
Old November 4th, 2006, 04:40 PM

Shadowstar Shadowstar is offline
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Default Re: SE 5 Editor

Did you get the email I sent you? Gmail was acting funny so I wasn't sure it went through.
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  #2  
Old November 4th, 2006, 08:42 PM

Devnullicus Devnullicus is offline
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Default Re: SE 5 Editor

Yes, I did. Sorry, forgot to reply I've got the image replaced for the next version. Thanks for doing this? Who (i.e what name) should I give credit to?
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  #3  
Old November 4th, 2006, 09:16 PM

Shadowstar Shadowstar is offline
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Default Re: SE 5 Editor

Credit should go to: Rob Allen Beckwith

If you want, you could also mention my business, Shadowstar Design at www.shadowstardesign.com. This is where I sell most of my artwork, though I've had to cut back on that quite a bit in order to save money.
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  #4  
Old November 5th, 2006, 07:13 PM

Elsemeravin Elsemeravin is offline
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Default Re: SE 5 Editor

I am starting to use your editor for real purpose (not testing) as it makes the file editing so much more natural.
But I met a new problem. The "AI Tag xx" abilities are not accepted in the component editor. As I am cirrently implementing that part I need to go back to notepad
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  #5  
Old November 5th, 2006, 07:35 PM

Devnullicus Devnullicus is offline
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Default Re: SE 5 Editor

Hmmm, I thought I put those in there. Well, if you want a quick fix, find the file <SE5Editor home dir>/data/consts.txt. Add the appropriate type to the AbilityType section.
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  #6  
Old November 6th, 2006, 12:51 PM

skigrinder skigrinder is offline
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Default Re: SE 5 Editor

Any chance you'll extend the SEV Editor to include the systemtypes.txt files?
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  #7  
Old November 6th, 2006, 04:47 PM

Elsemeravin Elsemeravin is offline
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Default Re: SE 5 Editor

Quote:
Devnullicus said:
Hmmm, I thought I put those in there. Well, if you want a quick fix, find the file <SE5Editor home dir>/data/consts.txt. Add the appropriate type to the AbilityType section.
It solves the problem, thanks.
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  #8  
Old November 6th, 2006, 07:11 PM

Elsemeravin Elsemeravin is offline
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Default Re: SE 5 Editor

Hey, would it be possible to add a "copy component" button in addition to current "add" and "remove" buttons? Indeed very often I'm using an existing component not to have to write every caracteristic from scratch.
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  #9  
Old November 13th, 2006, 12:53 AM

Devnullicus Devnullicus is offline
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Default Re: SE 5 Editor

Quote:
Elsemeravin said:
Hey, would it be possible to add a "copy component" button in addition to current "add" and "remove" buttons? Indeed very often I'm using an existing component not to have to write every caracteristic from scratch.
Yeah, that's a really good idea. Too bad I completely missed this until just now. I'll see about adding it soon though - it should be easy to implement.
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  #10  
Old November 15th, 2006, 07:53 AM

Devnullicus Devnullicus is offline
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Default Re: SE 5 Editor

OK, I'm sick of starting a new thread for every release of the editor, so I'll just announce it here from now on

Version 1.3 is released
  • Added Component Enhancements Editor
  • Added Planet Sizes editor
  • Added more script functions
  • Better behavior when cancelling setting of mod directory
  • Added Validate All button to editors
  • Enabled Help Menu item
  • Enabled Tech Tree to be resized better

Enjoy! I'm off to GenCon for the weekend
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