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November 14th, 2006, 06:29 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: 6 players, 150 prov., early era, slightly rich
FAJ - how many different C'tis gods do you have stored in newlords? If you only have the one, it selects and uploads that one automatically, so you might want to doublecheck that it's really the build you want.
If it isn't I think you can just upload a replacement God.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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November 14th, 2006, 06:49 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: 6 players, 150 prov., early era, slightly rich
I only had one, and i wanted it. This is my first time playing C'tis in Dom3, so I only had one god. Never played an MP before with a nation I only had one pretender before.
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November 14th, 2006, 07:15 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: 6 players, 150 prov., early era, slightly rich
Sauromatia is up.
-Frank
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December 12th, 2006, 04:07 AM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Ouch.
Ouch. I just lost badly against the Mictlan horde. I have no idea whether I can stand against their onslaught. If anyone wants to stab the Mictlanese, I'd be greatful. But right now I'm looking at their army and my god. It's not good.
Pax
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January 3rd, 2007, 02:05 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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6 players, 150 prov., early era, slightly rich
It is about this time when this game is supposed to go back on timed turns.
PAX
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