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  #1  
Old November 30th, 2006, 04:58 PM
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Default Re: Whats so bad about the UI????

I really only have a few gripes left with the SE:V UI. This primarily includes the retrofit order and accessing the queue settings (emergency build, send to, etc). A few other little items exist that I like to nag MM about, but otherwise I've become just about as efficient in the UI as I was with SE:IV.
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  #2  
Old November 30th, 2006, 05:32 PM

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Default Re: Whats so bad about the UI????

I like the UI overall, and of course there are little changes I would like to see, but the fact that any menu takes my computer down to the 20 FPS range makes it a real pain to use any menu. Having to wait even half a second because of how slowly the cursor updates on menus makes any significant amount of micromanagement feel much, much more troublesome.
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Old November 30th, 2006, 05:55 PM
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Default Re: Whats so bad about the UI????

I dislike the lack of immediate information. The UI in SE IV provided a lot of valuable info at a glance. The use of tabs in SE IV would have been a very welcome addition to the UI in SE V. I find using the SE V UI comberson, frustrating, and uninspiring. It sucks all of the enjoyment out of the game for me.

I have made dozens of suggestions to improve the UI but as of yet only a few have been used. The mouse, you should have seen the old mouse pointer they had. Getting that replaced was a victory for all players of SE V.
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  #4  
Old November 30th, 2006, 06:07 PM
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Default Re: Whats so bad about the UI????

I'm in complete agreement with Atrocities.


I'd like to add that the main reason people are becoming use to the new UI is because of Shortcut Keys.

SE:V is completely dependent on shortcut keys.

In SEIV I never used shortcut keys, cause everything I needed was a mouse click or two away. I don't want to have to hover over my keyboard.
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  #5  
Old November 30th, 2006, 06:10 PM
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Default Re: Whats so bad about the UI????

I have a list at home I'm creating, but in a nutshell:

- way too many clicks and operations to get routine things done.
- not being able to see the info you want on the screen where you can change what you want.
- cumbersome layers/levels of screens.
- cumbersome methods to determine important info.
- inconsistencies between screens.
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  #6  
Old November 30th, 2006, 06:27 PM
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Default Re: Whats so bad about the UI????

cumbersome is probably the most important word here.

-> agreed
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  #7  
Old November 30th, 2006, 06:31 PM

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Default Re: Whats so bad about the UI????

One more vote for "overly cumbersome".

Plus it takes too many clicks.

My question is, what the **** was wrong with the SE4 interface, that it had to be changed? Why did all the KB shortcuts need to be changed?

It's the same ****ing game, people. It's just an updated version. There are no major changes which required a total rework of the UI.

And don't take the rampant asterisks to mean that I'm all upset. I'm not. I'm just profane by nature
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  #8  
Old November 30th, 2006, 06:41 PM

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Default Re: Whats so bad about the UI????

Considering the entire game is basically remade, I guess it's natural with a change in UI as well. Unfortunately, reinventing the wheel didn't lead to an improvement in this case.

As I see it though, the shortcomings of the UI unfortunately pales when compared to the other issues the game has right now.
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Old November 30th, 2006, 06:31 PM

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Default Re: Whats so bad about the UI????

Now that I've gotten used to it, the UI isn't that bad.

The one main complaint I do have, however, is the ship design UI, it is much too tedious and I miss the simplicity of SEIV.
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