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December 7th, 2006, 02:33 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
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Thanked 67 Times in 27 Posts
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Re: v3.04 - nation specific summons..how?
Do the spells themselves work? I see that the spell appears on (and only on) the Ulm spell list, but that's it.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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December 7th, 2006, 02:36 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Thanked 153 Times in 101 Posts
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Re: v3.04 - nation specific summons..how?
I've managed to get commander summons to work, and spells that summon units in battles to work. See Spelling Issues thread for examples.
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December 7th, 2006, 02:56 PM
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Captain
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Join Date: Feb 2005
Posts: 867
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Re: v3.04 - nation specific summons..how?
What about #school 0? Change it to something else and see if that works.
#newspell
#name "Call Soul Juggler"
#descr "."
#restricted 75
#school 6
#researchlevel 1
#path 0 7
#path 1 4
#pathlevel 0 2
#pathlevel 1 3
#effect 10021
#fatiguecost 3200
#damage 2389
#nreff 1
#end
I tested this spell and it works as it should.
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December 7th, 2006, 03:39 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Thanked 153 Times in 101 Posts
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Re: v3.04 - nation specific summons..how?
#effect 10021 works. #effect 10003 doens't. #school 0 is Conjuration.
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December 7th, 2006, 03:58 PM
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Captain
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Join Date: Feb 2005
Posts: 867
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Re: v3.04 - nation specific summons..how?
I tested that and you are right. I dont remember testing it in 3.01. Did it work before the patch?
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December 8th, 2006, 09:02 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
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Re: v3.04 - nation specific summons..how?
So basically adding nation based rituals/summons is still bugged.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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December 8th, 2006, 09:06 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: v3.04 - nation specific summons..how?
Quote:
DominionsFan said:
So basically adding nation based rituals/summons is still bugged.
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The nation-spesific summon isn't bugged. It seems it's the command for summoning creatures that doesn't work. I'm pretty sure some kind of a workaround is possible.
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December 11th, 2006, 09:49 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
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Re: v3.04 - nation specific summons..how?
Quote:
Endoperez said:
Quote:
DominionsFan said:
So basically adding nation based rituals/summons is still bugged.
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The nation-spesific summon isn't bugged. It seems it's the command for summoning creatures that doesn't work. I'm pretty sure some kind of a workaround is possible.
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Ah I see...well I guess that this gonna be fixed in the next patch than. 
__________________
Dominions 3. Wallpapers & Logos
-------
"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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