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December 8th, 2006, 04:32 PM
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BANNED USER
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Join Date: Nov 2006
Location: Chicago, IL, USA
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Re: Suggestion - Black/Whitelist for Battlespells
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.
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December 8th, 2006, 04:57 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
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Re: Suggestion - Black/Whitelist for Battlespells
Quote:
Cor said:
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.
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It's supposed to ...
.. but I second the notion, and add "berserk" to the list
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December 9th, 2006, 07:37 PM
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Sergeant
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Join Date: Oct 2006
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Re: Suggestion - Black/Whitelist for Battlespells
Quote:
Jack_Trowell said:
Quote:
Cor said:
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.
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It's supposed to ... 
.. but I second the notion, and add "berserk" to the list
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I absolutely agree with you and Jack.
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December 9th, 2006, 07:41 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Suggestion - Black/Whitelist for Battlespells
Ancient Runic stones dated atleast to the early 18th century indicate that Vikings in America actually came up with this idea first, but the authenticity of the stones remains in question.
__________________
You've sailed off the edge of the map--here there be badgers!
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December 10th, 2006, 05:32 AM
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Private
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Join Date: Dec 2006
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Re: Suggestion - Black/Whitelist for Battlespells
It's a good idea
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December 10th, 2006, 06:27 AM
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Major
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Join Date: Sep 2005
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Re: Suggestion - Black/Whitelist for Battlespells
I hope you mean 8th Century.
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December 10th, 2006, 06:38 AM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Suggestion - Black/Whitelist for Battlespells
nope...
__________________
You've sailed off the edge of the map--here there be badgers!
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December 11th, 2006, 10:55 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
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Re: Suggestion - Black/Whitelist for Battlespells
Example from one of my mp games:
After scripting my pretender (4E/4F) with Summon Earthpower, Phoenix Power, Flame Bolt, Flame Bolt, Flame Bolt (i was fighting niefel giants) and 'cast spells' in battle turn 6 he started to cast the level 0 Spells Fire Flies and Flying shards. Fatigue was below 20. The spreading level 0 spells kills mainly my own troops, the enemy giants didn't notice anything. I don't know why not 1 flame bolt or something equal was cast by ai, it costs the nearly same fatigue and works a way better then the level 0 spells against fire susceptible giants.
Even the stupiest battle ai should be able to choose a spell at random. This is even better then to choose the worst possible spell!
After some Fire Flies/Flying Shard battle rounds later my army rout and my pretender flees with a very low fatigue value. Maybe i'm the 4721st person who say this but: thats just stupid!
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