quote:
Tatical Combat with tcp/ip sounds cool and would be fun, but it's just not very pratical in a game like Space Empires IV...
Why couldn't you do tactical combat in a simultaneous game? No long waits for your turn, and the tactical combat together. You could maybe set it up so that other players who can see the sector (those with spysats, vehicles or allies in system) would be able to watch the Combat, as it happens, even though they are not physically involved.
Also, you might be able to have multiple tactical combats running in parallel, as long as the outcome of one won't affect the other.