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Old January 21st, 2007, 12:48 AM

Spectarofdeath Spectarofdeath is offline
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Default Re: Next Patch to SFTC

Very nice. Awesome work. Now all we need is some different ship sets and a good working AI.

Edit: But I did notice one thing, even though datalink says only 1 per vehicle effective, you can put more on, wouldn't this negate the fact of it being able to be damaged since one could just load as many onto the ship as possible?
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Old January 21st, 2007, 01:03 AM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: Next Patch to SFTC

Man awesome, your great. I see just what you are talking about. Adding more to the ship won't make it work any better, it just means you are giving up Armor slots to something that will only provide 1 point in damage resistance. The key word is effective.

Do me a favor please; take a look at your strategies when you create a ship. What is the default strategy listed?
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Old January 21st, 2007, 02:08 AM

Spectarofdeath Spectarofdeath is offline
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Default Re: Next Patch to SFTC

I think you mis understand what I'm saying. Ok, the DL provides the ship the exp of the most exp ship in the fleet. Now say during the battle this component is destroyed. However, since the player put 2 or 3 on his ship, it would just switch to a different dl so the ship would still provide the exp bonus would it not? In order to neutralize the dl one would have to make sure all the dl destroyed. I'm not sure if this is how you meant to make it or not, (if it is just let me know) but as I recall in the novels ships only had one dl and the loss of it made the ships and the fleet alot less effective.

Edit: Default Strat is optimal firing range.
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