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				January 23rd, 2007, 06:09 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				design just ONE province
	
			 
             
			
		
		
		
		DESIGN A PROVINCE.
Dont you get irritated at fighting lots of undead only to find that there was no reason for them to be there? Or find a magic site that allows you enchanters and wonder why there WASNT any to fight? Or a province with an interesting name that turns out to be nothing more than just an interesting name?
 
This is your chance to create that province. Where should they be living? Why are they there? Is there a magic site or structure that they were all drawn to? Or a specific commander with a specific item? Can you create a province that makes sense AND would be an "interesting" surprise to whoever attacks it?
 
If you could name and build a province specifically selecting units, population type, buildings, monsters, any equipment on the commanders, and any magic sites. 
Then what comes to mind for a province built around a
 Temple:
or shrine 
grove 
altar 
stonehenge 
monastery
 Forts:
Wizards Tower 
Dark Citadel 
Jeweled City
 Lab:
in the forest 
on a lonely mountain 
experimental lab in a swamp
 Poptype:
raptors 
hoburg 
crystal amazon 
atavi apes 
trolls
 groups:
paladin 
rangers 
druids 
clerics 
thieves
 items:
black hearts 
whip of command 
thunder bow and lightning spear 
slave and master matrix
 Monsters:
hydra 
gorgon 
mother of monsters 
undead such as ghosts or wights 
king of the deep 
spiders 
living plants 
devils
 locations:
forest 
mountains 
swamp 
wasteland 
farmland 
lake 
island 
seashore 
volcano 
cave
 
There are multiple projects going on (2 have been publicly announced at this time in the maps/mods subforum) which can use those designs. If you say that HarpaKazi is the name of a province, with forest, that has Harpies carrying those exploding amulets; then that would be one possible random province. The software will run thru a map file and try to match up locations with designed provinces. 
 
If you dont want to tackle designing a map, or you are interested but want something smaller first, then just design a province. 
 
Lists are available at
 http://www.Dom3Minions.com/docs
Think what it would be like if we all created just ONE  province.   
Gandalf  Parker  
		
	
		
		
		
		
		
		
			
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
			 
		
		
		
		
		
		
	
		
		
	
	
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				January 23rd, 2007, 06:09 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: design just ONE province
			 
             
			
		
		
		
		------- 
Landname : BlackWood Forest  
required terrains : forest 
Commanders : 
"Centaur Hierophant" with "Black Bow" [x5] 
------- 
Landname : Forest of Shafts 
required terrains : forest 
Commanders : 
"Centaur Hierophant" with "Bow of war" [x6] 
------- 
Landname : HarpaKazi 
required terrains : forest 
Commanders : 
"Black Harpy" with "Medallion of Vengeance" [x8] 
--------- 
		
	
		
		
		
		
		
		
			
				__________________ 
				-- DISCLAIMER:  
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
			 
		
		
		
		
		
		
	
		
		
	
	
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				January 23rd, 2007, 06:38 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: design just ONE province
			 
             
			
		
		
		
		I'll give it a go... 
 
Landname : Duncorum (anagram of the mineral Corundum) 
Required terrains : mountain 
Units: Heavy infantry, heavy cavalry, heavy crossbows 
Commanders : Heavy cavalry commanders with black steel plate 
Sites: Mine of Superior Iron 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 24th, 2007, 12:05 AM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: design just ONE province
			 
             
			
		
		
		
		This is great! 
Sandman, I took the liberty of adding yours to the library here:
 http://www.dom3minions.com/~semirand/
Gandalf, I already hijacked yours from another thread and they are already included with the program files.        
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 24th, 2007, 07:30 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: design just ONE province
			 
             
			
		
		
		
		Yes, some more provinces for my project ! ^_^ 
@Ballbarian : maybe we should exchange and combine our special provinces list ? 
My list is available at  http://dominions.realites.org/?actio...cial_provinces (If you want I could make a perl script that extract my list to whatever format your program use)  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 24th, 2007, 09:13 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: design just ONE province
			 
             
			
		
		
		
		Couple of errors in those ready-made provinces: 
 
#additem "Black Bow" does not work, because the name of the item is "Black Bow of Botulf" 
 
#commander "Conjuror" does not work because the monster name is "Conjurer". The number is either 93 or 94 (one is conjurer, the other is circle master). 
 
Edi 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 24th, 2007, 09:47 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: design just ONE province
			 
             
			
		
		
		
		Thanks Edi, I will fix them once I'm back home. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 24th, 2007, 09:51 AM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: design just ONE province
			 
             
			
		
		
		
		Certainly Jack, feel free to use any that I have collected/created. (I can't speak for Edi's Faerun provinces that I used.)  Nice program btw.   
Edi, Thanks for the heads up.    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 24th, 2007, 10:59 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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					Join Date: Oct 2003 
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				Re: design just ONE province
			 
             
			
		
		
		
		One more helpful tip: If you need the numbers of items in a hurry, you can get them the same way you do the unit numbers. In a game where you've maxed out construction research and have mages that can forge most stuff, look up a mage that can forge what you want, select forge orders, take a look at the item in question and hit Shift-I, it'll give you the item number. 
 
Edi 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 24th, 2007, 12:03 PM
			
			
			
		  
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				Re: design just ONE province
			 
             
			
		
		
		
		In the example provinces, the commanders are specified, but not the troops themselves - how do you specify that? 
 
Does poptype determine what kinds of units can be recruited once you capture it? Is there a list of poptypes anywhere? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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