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  #1  
Old January 30th, 2007, 04:43 PM

Cor Cor is offline
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Default Re: Converting gold into citizens

I would not want to see the 1=100 ratio. I can imagine huge abuses, and lots more micromanagement.

Iwould be very happy with a simple disband feature, alas it seems we will have to wait until "Dominions 4, Rise of the Thingies"
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  #2  
Old January 30th, 2007, 10:08 PM
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Default Re: Converting gold into citizens

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Cor said:
I would not want to see the 1=100 ratio. I can imagine huge abuses, and lots more micromanagement.
I agree... MY suggestion was a 1 per 10 ratio.
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Old January 30th, 2007, 10:48 PM

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Default Re: Converting gold into citizens

I think NT Jedi is right about the balance. The worst case is probably using a few hundred Maenads for a few thousand population for a few tens of gold per turn. At 5 Maenads/turn a Pan could be covering its maintenance cost in *only* 46 turns.
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Old January 31st, 2007, 12:39 AM

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Default Re: Converting gold into citizens

Calm down a little. It is indeed alot of micromanagement if such army-population conversion feature is to be added. Since this is not the civilization game, one unit is meant to represent one creature in Dom.

If you could work out a sensible equation for such conversion, why not make a mod? I'd download it. As for Illwinter, I will be content if they introduce a basic 'disband army' function.
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Old January 31st, 2007, 01:34 AM
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Default Re: Converting gold into citizens

Quote:
Wick said:
I think NT Jedi is right about the balance. The worst case is probably using a few hundred Maenads for a few thousand population for a few tens of gold per turn. At 5 Maenads/turn a Pan could be covering its maintenance cost in *only* 46 turns.
What about Dreamlands freespawn?
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Old January 31st, 2007, 05:45 PM
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Default Re: Converting gold into citizens

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Taqwus said:
What about Dreamlands freespawn?
Any units which appear from summoning or freespawn can be added to a 1 per 2 ratio instead of the 1 per 10 ratio.
Also to answer the next future question any undead should not work for any nation thus a 1 per 0(zero) ratio.
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Old January 31st, 2007, 08:27 PM

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Default Re: Converting gold into citizens

as I mentioned in the other thread... personally, I feel that disbanded troops should be added as Unrest, not as Pop.

You suddenly take away a soldiers paycheck, and see how well he assimilates with the civvies...

remember, tho poor guys in-game don't know that the other option was dumping them on the bottom of the ocean
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