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February 7th, 2007, 04:45 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Re: You can never have enough gems...
Quote:
Amhazair said:
Okey, on my way there. How will it affect other games (present and future), where I don't want to use the mod, though?
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iirc, under Dom2 the mod would load automatically when you chose a game that was started w/ the mod, i'm not sure how that's working now w/ Dom3. Worst case, you'll need to turn the mod on or off w/ your preferences. Back in the Dom2 days the one error that many players made is setting up their pretender under the wrong mod, but afaik this should not be an issue for us, since Worthy Heroes should have no effect on pretenders.
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February 7th, 2007, 07:54 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Re: You can never have enough gems...
I've nearly finished up the map (still need to touch up some neighbors), but what I ended up doing is pretty much going w/ Edi's special locations, while removing forts and specific starts. The latest version of the map is attached, and I'll change that when I come up w/ the final version tonight.
Better than half the pretenders are uploaded, we are now waiting on:
2. Agartha - Tyrant
3. Arcoscephale - Darrel
11. Niefleheim - Xox
13. Pangaea - Dedas
14. Sauromatia - imororg
16. Yomi - Izzyz
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February 7th, 2007, 08:06 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: You can never have enough gems...
I ended back with R'lyeh (the original plan), pretender uploaded.
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February 7th, 2007, 10:58 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Last Minute Change to Water Connectivity on Map
For whoever is reading this this evening, I'd like a sanity check on the following two edits to the Faerun map. I've been looking at this yesterday, and I've been bothered by the relatively large number of sea provinces completely closed off by land (mostly in the NE), therefore:
1) I'd like to connect all sea provinces to the nearest (or most sensible) body of water. Usually this will follow along a river line visible on the map.
2) Also, I'd like to connect province 106 and 137. This will connect the two major sets of sea provinces in the game, which I think will make the interaction between the two water players more interesting (and between water and land players, for that matter).
If anyone sees any reason not to make these two edits, let me know now!
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February 8th, 2007, 02:24 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: Last Minute Change to Water Connectivity on Ma
Yeah sounds like a good idea. I say go for it. You can connect some of the sea provinces, but leave others closed off. Lakes in the middle of land not connected to anything can have interesting chalenges with them as well.
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February 8th, 2007, 06:16 AM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
Thanks: 0
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Re: Last Minute Change to Water Connectivity on Ma
I can understand the rationale for linking up the sea provinces, but bear in mind that the sea nations already have very high mobility on this map. I'd leave at least some provinces as lakes.
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February 8th, 2007, 06:16 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Last Minute Change to Water Connectivity on Ma
As a water nation, I say yea...YEA.
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February 8th, 2007, 06:47 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Last Minute Change to Water Connectivity on Ma
As a non water nation, I say... stay away from my swimming lakes you icky abominations of nature! 
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February 9th, 2007, 12:35 AM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Last Minute Change to Water Connectivity on Ma
Hmm, i don't like that idea one little bit, water nations already have a big advantage, besides, what's wrong with multiple seas?
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February 9th, 2007, 02:01 AM
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Corporal
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Join Date: Apr 2004
Posts: 175
Thanks: 0
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Re: Last Minute Change to Water Connectivity on Ma
Yeah, the seas and lakes should be seperate, makes for interesting strategy and some possibility of non water nations having some lakes or bits of ocean.
Also in maps with more than one ocean it allows for the water nations to sometimes have separate areas and not neccesarilty be in close ocmpetition in the begginning for the same set of provinces.
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