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  #1  
Old February 23rd, 2007, 12:26 PM
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Default Re: New Mod: Blood Elves

One more idea, possibly "doable", given the changes in the 3.06 patch:

- a revision of the "lifetime protection" item that generates during battle something demon-forest themed - like thorn trees (FROM HELL!), or angry roots from the ground.
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Old March 26th, 2007, 07:08 AM
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Default Re: New Mod: Blood Elves

Version 0.21

Repriced everything. If you liked balance from previous version Do Not update.

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One more idea, possibly "doable", given the changes in the 3.06 patch:

- a revision of the "lifetime protection" item that generates during battle something demon-forest themed - like thorn trees (FROM HELL!), or angry roots from the ground.
Psientist, I'm finished with Stigian mod for now so I'll start playing with spell modding for this one and maybe I'll end up with something interesting (if I dont get distracted and start another mod).
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Old March 26th, 2007, 06:04 PM
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Default Re: New Mod: Blood Elves

I'll watch with interest.
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Old March 27th, 2007, 01:41 AM
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Default Re: New Mod: Blood Elves

Version 0.22

Maybe I'm just too tired but all I could come up with is an enhanced version of "Tangle Vines" and "Wild Growth" ("angry roots from the ground" of a sorts). It entangles plus banes (I added the damage for both together). Everything else is either impossible to do or is already in the game. Giving them "Bind lesser horror" is unthematic. I added the vines spell.
"Hatred of the Trees" is possible only without "forest growth" part. I'll just have to copy the "Blight" spell. Though when it hits it will be Blights description I imagine. No way to change that.
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