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January 10th, 2002, 12:42 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Satellite Formation setting
Nope, Sat movement does NOT work. The engines in the Devnull mod are non-functional.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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January 10th, 2002, 01:01 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Satellite Formation setting
For Gold, Sats get boosted range, so it dosen't matter which side they start up on.
Its quite easy to add & edit the mounts as nessesary.
(The distribution will still leave you with sats on the wrong side, but they get enough bonus range to shoot across the planet anyways)
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January 10th, 2002, 01:16 AM
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Lieutenant General
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Re: Satellite Formation setting
quote: Originally posted by Phoenix-D:
Nope, Sat movement does NOT work. The engines in the Devnull mod are non-functional.
Phoenix-D
in Version 1.35, combat movement for bases is working. sat movement is not. i thought i heard that in 1.49 that regular movement for bases and sat movement also worked, but i could have been wrong. i cant find the file to download in the new mod directory on shrapnels server to see, and the copy on the PBW server is obviously unreachable.
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January 10th, 2002, 03:33 AM
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National Security Advisor
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Re: Satellite Formation setting
I checked, Puke, they don't work. *Base* movement I didn't check.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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January 10th, 2002, 01:12 PM
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Corporal
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Join Date: Oct 2001
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Re: Satellite Formation setting
quote: Originally posted by atomannj:
In the real word satellites already have mobility thruster to manuver. I think this tech should exist.
AFAIK they can only change its height, modify its orbital velocity and turn over its axis. They cannot stop its orbital movement, nor move across the space like a drone (I'm not sure  fused 
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January 10th, 2002, 03:18 PM
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Colonel
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Re: Satellite Formation setting
I believe that combat movement for sats might not be so good: The sats might move towards the enemy and leave the planet undefended. I already use a mount modification for sats with higher range and this works very well in my experience.
[ 10 January 2002: Message edited by: Q ]
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