.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 28th, 2007, 10:45 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Dragons

Giving them weapon Claws instead of Claw would help a bit. Giving each dragon a unique Bite that'd have secondary effect (fire, frost or poison) and dam 3, def 0, length 1 instead of dam 2, def -1, length 0. The secondary effect would require #secondaryeffectalways, which doesn't currently work.

10 points of AP fire damage for red, 7 points of AN cold, stun damage for blue and severe poisoning for green dragon are what I'd add. All would have AoE 1. Other suggestions are welcome, as it might make dragons too good; they are already very touch bless chassises as-is, and I wouldn't want them to steal any more of Manticore's thunder.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.