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April 28th, 2007, 11:18 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Nations
Ok. Dakar chose Helheim.
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April 29th, 2007, 10:22 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Victory Condition
I am thinking of changing the victory condition to
either 5 out of 14
or 6 out of 14.
What do other players think?
Pasha
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April 29th, 2007, 10:25 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: Victory Condition
Quote:
PashaDawg said:
I am thinking of changing the victory condition to
either 5 out of 14
or 6 out of 14.
What do other players think?
Pasha
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Under half seems low.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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April 29th, 2007, 10:30 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Victory Condition
I figured that in WOOF, the victory condition is 5 out of 12, and that is working out well for an interesting game that will probably eventually win with a "real" victor opposed to a draw.
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April 29th, 2007, 10:31 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Victory Condition
5 out of 14 seems indeed enough, this way you cannot turtle + build up forever but are eventually forced to fight  .
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April 29th, 2007, 01:04 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Victory Condition
Quote:
PashaDawg said:
I figured that in WOOF, the victory condition is 5 out of 12, and that is working out well for an interesting game that will probably eventually win with a "real" victor opposed to a draw.
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Yea. WOOF's a good guideline I reckon, 5 capitals is pretty tough to get, yet not impossible.
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April 29th, 2007, 01:07 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Victory Condition
Wraithlord sent me an email supporting 6 VP's.
Migaaresno supports 5.
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April 29th, 2007, 01:13 PM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Victory Condition
I think 5 is plenty. It should help avoid the tedium of the very late game, yet it's also enough to prevent any instant-wins: since the VPs are securely in capitals, you need to fight for every single one of them.
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