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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old May 30th, 2007, 03:47 AM
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Default Re: Rate of feedback on nation mods

I don't play too many nation mods because I've not even tried out all of the Dom2 ones yet, let alone the Dom3 nations. But the really wacky/cool mods I absolutely have to try, such as the insects one. I don't want to discourage anyone from making nation mods, though! They're pretty enjoyable, but I feel like I spend my time better learning the vanilla nations for multiplayer practice. The Epic Heroes mod and the Black Tome mods are neat because of their potential use in multiplayer. I'm also trying out global mods like the No Indies mod for increasing difficulty... it seems to work so far!
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