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  #11  
Old June 29th, 2007, 04:27 PM
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Cross Cross is offline
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Default Re: STEEL NAPOLEON (1800-1815)


This sounds very interesting. I would like to download and play when get the time. Tres bien...

Quote:
welk said:
Generaux = 255 has one reason : with this Parameters, human player can not use the game-play tactic to not fight ennemy units and to go directly to kill ennemy generals...
Just an idea, but would it be more realistic to camouflage the Generals instead? Use a quite common icon, and name, so that the enemy could not distinguish between Generals and other HQ units or cavalry or whatever.
Not sure of the details of this. As maybe pressing "I" would reveal true identity, but perhaps there's a way to hide him.

Another way, may be to make the General very difficult to spot. Make him a one man size 0 unit with excellent experience or whatever keeps him hidden. If he rides within musket shot of Sharpes Green Jackets he deserves to get killed ;-)

cheers,
Cross
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  #12  
Old June 29th, 2007, 06:16 PM

Warhero Warhero is offline
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Default Re: STEEL NAPOLEON (1800-1815)

Hey this idea about Napoleonic Wars is great! Hmm whatever happened to that US Civil War mod for SPWAW? I heard that it stopped a long ago but has anyone tried to continue that (maybe convert into WinMBT environment too?)...
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  #13  
Old June 30th, 2007, 04:36 AM

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Default Re: STEEL NAPOLEON (1800-1815)

Good suggestion for invisible generals (hiden). But I will do that only for IA generals, and after "test-time" of the mod.

The beta-version is here (my steel_page) :
http://steelmod.blog4ever.com/blog/index-112262.html


Or direct-link here:
http://www15.rapidupload.com/d.php?f...filepath=30125


Here is a little battle :
http://www24.rapidupload.com/d.php?f...filepath=25698

(Difficult to win for human player, who has to command green forces.

Note : I search somebody to translate the readme and french names of the oob in english (in a little separated word, txt or excell file)

After STEEL NAPOLEON, will come : "STEEL ANCIEN BATTLE "(probably perhaps end 2007 or Feb 2008)-Icons, OOB ans sounds are in work :


The mod will have special sounds, special weapons (i.e : panic in infantry when elefants attack,etc...)

STEEL SOLDIERS is not in "abandon" but will come later (this mod will be very nice to play, with "special operations commandos",etc..., but not very nice to mod, because there is no technical difficulty : it's just "basic" work, exotics mods are more exciting at first )

Concerning SPCW : the mod continue on SPWAW forum, by FlashFyreSp, who has given to me the icons he has worked on for STEEL NAPOLEON.

http://spwaw.com/phpBB2/viewtopic.ph...ivil&&start=40

But I think it will need some times because his mod is more important than mine (more precision,etc...). After the release of SPCW mod by Flashfyresp, I will ask him the permission to take his work anf try to adapt the mod for WSPMBT.
If SPWAW civil war mod becomes in "abandon",(but I think it will not, FlashfyreSP has worked on lots of very nice icons) I will ask to him to give me his work and I will try to continue with WSPMBT.
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  #14  
Old July 4th, 2007, 04:02 AM

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Default Re: STEEL NAPOLEON (1800-1815)

Please, note that my personal page, where mods can be downloaded is now translated in english, for english and american players

http://steelmod.blog4ever.com/blog/index-112262.html
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