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  #1  
Old February 7th, 2002, 08:31 PM
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Jmenschenfresser Jmenschenfresser is offline
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Default Re: Things I would like to see in the next Version(s)...

By Version, i don't know if you mean a hopeful SE5 or just the next patch, but here is my contribution to the future of SE. A couple I don't think are on here:

1) Larger systems (not galaxies, systems)--might be interesting to have larger or different sized systems possible (bigger and smaller than the 13x13).

2) Some sort of empire moral, which can vary. For example, Empire X has two enemies, Y and Z. X has many victories against the Y empire, so it has a +N as moral when fighting them. But against Z, they have lost quite a few ships and battles, so when fighting Z, they have a -N. Another item which I think would be neat to add to this would be size and distance of war. If a particular war requires the use of 50+ warships, you take a moral hit. Same as if the war is 5 systems away from your nearest planet. And when empires are assaulted on their own ground their moral can jump because they are fighting for their own soil. but I have mentioned all this before, so I'll stop.
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  #2  
Old February 8th, 2002, 03:28 AM
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Default Re: Things I would like to see in the next Version(s)...

I would like to see opening and closing warp points as well. It could be devised as a setup in the ability values:

Warp Point: Fluctuating
A V 1: (how many turns till it opens)
A V 2: (how many turns it stays open)

Would provide for some interesting games.
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  #3  
Old February 11th, 2002, 02:45 AM

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Default Re: Things I would like to see in the next Version(s)...

I'd like to see a new feature for star chart trading. Namely a selection for 'all'.
As in, I'll trade you 'all' of my maps for 'all' of yours.
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  #4  
Old February 13th, 2002, 08:27 PM
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Default Re: Things I would like to see in the next Version(s)...

Please tell me you're not serious, mac.
Space_Umpire and ZeroAdunn have suggested hardcode tweaks for things similar to existing abilities, but you're asking for something that already exists.
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  #5  
Old February 13th, 2002, 08:35 PM
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Default Re: Things I would like to see in the next Version(s)...

Hmmm...S.J. I think there are some real newbes reading and posting without playing
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Old February 13th, 2002, 08:35 PM

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Default Re: Things I would like to see in the next Version(s)...

quote:
Originally posted by mac5732:
Its probably been mentioned before, But, I would like to see a "self destruct" componet that you could put on your ships, so if you have a ship way out or runs out of supply and is useless, you could just push the button and destroy it if it had one of these on board...

just some ideas mac



There is a self-destruct component for ships and bases. Comes with Propulsion lvl 3, IIRC. While it also self destructs if the ship is taken by boarding parties, you can self destruct it using the Scrap/Refit window as well.
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Old February 13th, 2002, 09:32 PM

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Default Re: Things I would like to see in the next Version(s)...

Minor but very useful enhancements:

- all status windows remember scroll location after closing/repopening.

- related to the above, when jumping to a location (e.g. goto from log window, or to a ship from ships window) when you return to the original status window the item you jumped from is visible in the scroll area and highlighted.

- Ships window - show ONLY ships NOT in a fleet.

- when retrofitting a ship, option to use a new ship name based upon the class name retrofitted to. e.g. if I have a design named "Lt Cruiser DUC1 Mk1", and I build a ship with this design which is named "Lt Cruiser DUC1 Mk1 0001", then if I retrofit this ship to a new design named "Lt Cruiser DUC4 Mk1", I would like the retrofitted ship name automatically changed to "Lt Cruiser DUC4 Mk1 0001" or a unique number if 0001 is taken.

- ability to retrofit ships in a fleet (i.e. without having to taken them out of the fleet). Should also be able to scrap them as well)

- when the "entire tech tree" option is turned on, be able to right-click on an item in the tech tree window to get more details (e.g. for a component get the components detail screen as well as other info listed in components.txt)

Medium enhancement:
- ability to retrofit units. For example, you should be able to retrofit ALL weapons platforms on ALL planets using something like the "upgrade facilities" button in the Construction Queues window. Ditto for troops. You should be able to retrofit fighters as you do ships, and retrofit bases and sats if a space yard is present. I would also like to retrofit ALL ships/sats of a given design to a new design similar to the weapons platforms/troops enhancement. Also for all units, when I retrofit all units of a given class I would like to also have the option of updating all contruction queues with old designs to use the new designs. See Tips for replacing obsolete units?

Major enhancement:
Add "fog-of-war" sight rules similar to Sid Meier's Alpha Centauri. For example, in a system you have a limited sight range that could be increased with various facilities or components on ships (e.g. sensors). When processing your turn you would actually view enemy ships as they pass through your sight range. Areas beyond your sight range would appear dimmed (as in SMAC or many RTS games). This would work even better if Jmenschenfresser's idea of larger systems was added. See an old thread for more on this idea: Topic: Enemy movement (turn-based)
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