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  #1  
Old July 30th, 2007, 09:16 PM

quantum_mechani quantum_mechani is offline
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Default Re: Maggots

The problem is, as with all non-100 range anti-SC battle spells (especially those costing gems) is that the enemy can easily script to stay out of your way until your script runs out, at which point the AI will try to cast something else entirely.
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Old July 30th, 2007, 11:01 PM

sum1lost sum1lost is offline
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Default Re: Maggots

I've already used the trick of attack one turn to get into range, and then cast.
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Old April 18th, 2010, 10:49 AM

Viajero Viajero is offline
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Default Re: Maggots

Is it confirmed that ethereality gives an undead 1 in 4 only to be subject by maggots? Would Luck also offer its usual 50% layer of protection on top of this?
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