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August 13th, 2007, 10:10 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Pythium
The revenge of Bandar on Eriu is complete. Our armies have all perished, the walls of our forts have been destroyed, and our dominion is crumbling.
Thanks to all the players for a fun game! Control of the Eriu nation has been turned over to the AI.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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August 16th, 2007, 05:49 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Pythium
I've gotten the status page up and working. Had some problems with php and confusion over directory premissions.
It still doesn't have the styles working, and I can't see why.
Anyway it's here: Whyte Status
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August 16th, 2007, 06:11 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Pythium
Any chance we could stick this game on timer? It would not have to be permanent, but it would be nice to recondition players to turn in their turns on a semi regular basis. A 48 hr timer for even a two week interval would do this game a lot of good.
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August 17th, 2007, 12:45 PM
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Sergeant
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Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Pythium
Agreed.
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August 17th, 2007, 01:36 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Pythium
I can do that if there's something approaching consensus, but I don't want to until I'm sure everyone at least knows about it.
I've pm'd K and Wikd Thots, hopefully that'll wake them up.
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August 17th, 2007, 08:36 PM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Pythium
Plz set it on timer. I have thought about setting my nation to AI many times cuz I hate these one turn a week games.
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August 18th, 2007, 01:01 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Pythium
Ok. I'm still very hesitant to go to a timer without at least some contact from K, especially since I'm losing a war with him.
But, we have to move sometime.
I'll start the timer tonight, unless anyone objects. That'll give him until Monday if he's not checking the board over the weekend.
I'll still be pretty liberal about pausing the timer if someone asks, so just let me know.
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