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  #1  
Old September 27th, 2007, 12:48 PM

Xietor Xietor is offline
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Default Re: Best way to force wight-mage conversion?

Negative-costs 10 d gems. I can almost always find a better use for 10 d gems.

In the Big game, for instance, I have cast twice born zero times on my Marshmasters or any other mages.

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  #2  
Old September 27th, 2007, 12:57 PM

quantum_mechani quantum_mechani is offline
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Default Re: Best way to force wight-mage conversion?

Quote:
Xietor said:
Negative-costs 10 d gems. I can almost always find a better use for 10 d gems.

Actually, I must somewhat agree, I very rarely use twiceborn, I'd usually rather just buy liches.

It's nice on rainbow pretenders though.
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  #3  
Old September 27th, 2007, 02:40 PM

Ironhawk Ironhawk is offline
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Default Re: Best way to force wight-mage conversion?

Yeah. Best use of twiceborn is protecting a big investment in a weak pretender chasis.
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Old September 27th, 2007, 03:01 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Best way to force wight-mage conversion?

DON'T read this post Thursday or Friday this week if your alias is Janlm. Honor system. After the turn hosts, though, its fine.




...

It's nice with a rare Sauromancer (D4S1N1). I don't go out of my way to kill them early, but I am currently sacrificing one (and a shaman) for a delaying action, since I'll get that mage back.

I won't like the loss of swamp survival, but since few, if any, undead have it, he'll make a perfect leader for my wight/skeleton/manikin armies. As a plus, he'll be able to use quite a few more spells during darkness than that 100 precision life drain or skelly spam. I'd love to be able to cast Shadow Blast with 15+ precision (eagle eyes) when the unnatural night falls.

I've only twiceborn one other unit this game, a hero w/o any leadership whatsoever - which means no bodyguards. But she can cast Winged Monkeys and abduct non-mages.

I expect to cast twiceborn occasionally in the future. It opens up a few options both before and after their undead rebirth.

I forgot to mention - 0 encumbrance. A big selling point of wight mages. Short of disease (which will likely be fixed in upcoming patch), they'll also be tougher.
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Old September 27th, 2007, 04:09 PM

Ewierl Ewierl is offline
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Default Re: Best way to force wight-mage conversion?

I seem to recall that Wight Mages have no upkeep cost? If you have high-upkeep mages (LA Pangaea comes to mind), and money is tighter than death gems, that's another reason to TB.
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Old September 27th, 2007, 07:06 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Best way to force wight-mage conversion?

Heh. That reminds me- Oracles of the Ancients are expensive and OLD. Twiceborn, they lose a bit of meatiness, but they gain triple the map speed, and gain precision.

Need a skull staff, unfortunately. But there aren't a lot of death spells for Agartha to spend those gems on anyways. If nothing else, it's valuable simply for saving a 400 gold, capital only investment.
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  #7  
Old September 27th, 2007, 07:33 PM
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Jazzepi Jazzepi is offline
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Default Re: Best way to force wight-mage conversion?

You can pass the skull staff around.

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