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November 18th, 2007, 05:22 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: version 1.1
29 and 37 should probably be connected, as should 20 and 25, unless you want those cave tunnels to be special. But then make it clear through the province borders that this is not just an oversight. There should be dotted province borders between 25/27/29, I think, and fixed starting locations, since the map is symmetrical. Probably #17 and #38 or one of the provinces bordering them. The dotted province borders makes it look like 33 and 37 should be connected, and 17 and 20 don't.
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November 18th, 2007, 08:19 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: version 1.1
Hi lch:
You found good details. Thanks for the comments.
Yes, the cave entrances are special. I think all of the boundaries are as I intended in terms of the neighbor connections, but the map could make them a bit clearer.
Unfortunately, my GIMP is not working, but I found a replacement for now. Maybe I will be able to tweak the map and fix those things. That might be next weekend's project.
Pasha
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November 18th, 2007, 08:22 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
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Thanked 1 Time in 1 Post
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Re: version 1.1
man.. you really pump these maps out. awesome job. pasha
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November 18th, 2007, 09:02 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: version 1.1
Thank you. I am a map addict. 
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January 24th, 2008, 09:31 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: version 1.2
Hi:
I updated the map to correct some things that lch pointed out a while back.
Pasha
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April 23rd, 2008, 01:07 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: version 1.2
This map is great!
Cor2 and I are on turn 30 or so of a very intense duel on this map. Cor2 is raiding the crap out of me with those damn bakemono-shos you can recruit in the cave provinces.
I thought cave provinces would give a darkness effect, but they don't seem to be doing do. I am playing as Argatha, so I sort of have a vested interest in darkness. Is this a known bug?
Anyway, great job on the map Pasha!
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April 23rd, 2008, 02:13 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: version 1.2
Caves not having darkness is in the shortlist.
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