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March 30th, 2002, 10:00 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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Re: Proportions Mod: Multiplayer anyone?
1) No preference on the number of games
2) Fast
3) Mines on. I would rather get some proportions-like restrictions to intelligence projects done, e.g. industrial sabotage, puppet parties, or they could be more expensive
Edit: 2) Better not too fast, I should pick more a kind of "medium"
[ 30 March 2002: Message edited by: PsychoTechFreak ]
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March 30th, 2002, 12:27 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Proportions Mod: Multiplayer anyone?
quote: Originally posted by PsychoTechFreak:
...I would rather get some proportions-like restrictions to intelligence projects done, e.g. industrial sabotage, puppet parties, or they could be more expensive...
It seems to me that the problem with making intel projects more expensive, is that it makes them harder to block. This is a problem in Proportions, though, because if targetted on a homeworld, there is no way to limit their effects. In other words, industral sabotage could equate to eliminating an entire cultural center, and puppet parties could take over an entire homeworld, and as far as I know, this is not adjustable in any way for the type of world or planet... unless homeworlds are immune from puppet attacks. Although blocking attacks is usually pretty easy, I am thinking I probably should just remove these attack types.
I think I'm going to remove Communications Mimic too unless there is an outcry or Malfador changes it to do something besides cause an automatic state of war.
PvK
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March 31st, 2002, 09:01 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Proportions Mod: Multiplayer anyone?
Ok Proportions Version 2.0 is ready for players to create their EMP files with.
Snag it at PBW or from the Proportions mod web page.
PvK
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March 31st, 2002, 01:27 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: Proportions Mod: Multiplayer anyone?
valkyries uploaded to PBW. Note that this is a pre-release Version with no AI.
Keep your eyes on my website for the first full release=-)
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April 1st, 2002, 03:24 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Proportions Mod: Multiplayer anyone?
Thanks, Dogscoff. I notice that the zip doesn't specify an extraction folder - I assume we should put it in "/Valkyrie"?
PvK
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April 1st, 2002, 03:46 AM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: Proportions Mod: Multiplayer anyone?
Yeah, that's right. I have had trouble with the proportions mod in this respect, actually: If I put the images in proportions/races/pictures/valkyrie, they work fine. However, I'd like to be able to access them from other mods. Shouldn't I be able to put them in the main (ie non-mod) races/ pictures directory and have proportions access them from there? I've tried it but it doesn't work.
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April 1st, 2002, 05:10 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Proportions Mod: Multiplayer anyone?
If a mod includes races in its Races folder, then the normal Races folder will be ignored (except to access missing files for a race that has a folder in the mod).
[ 01 April 2002: Message edited by: Imperator Fyron ]
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