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				November 27th, 2007, 11:06 PM
			
			
			
		  
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				National Heros
	
			 
             
			
		
		
		
		What causes the national Heros to show up? Is it based on Luck? I took luck (albeit only Luck 1) in the megagame, and still have not had one show up (turn 90 now). They do show up with that same pretender build in used in SP games though, so it could just be megagame wierdness. 
		
	
		
		
		
		
		
		
			
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				November 27th, 2007, 11:23 PM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		You have 1% per luck scale of getting a  hero each turn. This comes to a 6% chance with luck 3, and 0% at misfortune 3. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 12:14 AM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		Thank you for the definitive answer, Sir Dr D. 
		
	
		
		
		
		
		
		
			
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				November 28th, 2007, 02:32 AM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		What nation are you playing? Some nations in vanilla have 0 national heroes. 
		
	
		
		
		
		
		
		
			
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				November 28th, 2007, 11:17 AM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		Which ones, after 3.10? Some of the monkey nations? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 12:52 PM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		I wish the overall heroes were more balanced for the nations.  Some heroes are weak and virtually worthless and others are powerful demi-gods.  It would be more balanced if each nation had one normal hero, one powerful hero and one very powerful hero. 
		
	
		
		
		
		
		
		
			
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				November 28th, 2007, 12:59 PM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		Since Gandalf isn't around, rock-paper-scissors balance. 
Some nations get tough heroes, some get other bonuses.  
 
More accurately, heroes are not really considered for balance.  They're there for thematic reasons. 
 
Worthy Heroes does a pretty good job of both balance and theme. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 28th, 2007, 01:06 PM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		
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				thejeff said: 
More accurately, heroes are not really considered for balance.  They're there for thematic reasons. 
			
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   Well it's just sad when a completely worthless hero arrives at the capital, but I guess someone needs to hold the bag of wine while the armies are marching. 
 
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				thejeff said: 
 
Worthy Heroes does a pretty good job of both balance and theme.  
			
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 Yes I did forget to mention the Worthy Heroes mod... it's good.  
		
	
		
		
		
		
		
		
			
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				November 28th, 2007, 01:11 PM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		
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				thejeff said: 
Since Gandalf isn't around, rock-paper-scissors balance. 
 
			
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 Hah!  I needed a laugh this morning.  Thanks.  
		
	
		
		
		
		
		
		
			
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				November 28th, 2007, 01:20 PM
			
			
			
		  
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				Re: National Heros
			 
             
			
		
		
		
		
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				NTJedi said: 
  Well it's just sad when a completely worthless hero arrives at the capital, but I guess someone needs to hold the bag of wine while the armies are marching.  
  
			
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 I do agree. I don't mind some being really powerful and some just being useful, but almost all of the human non-mage heroes are functionally no better than a standard indy commander. They may have better stats or armor, but they're still not really good for anything except to haul troops around and stand at the back of the battle. Even the ones whose descriptions make them out to be great warriors are just too vulnerable to play thug. I don't know what the fix is.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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