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December 14th, 2007, 12:11 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Build Your SC Arena Competition!
What about random magic paths? I guess Rytek was probably asking about that in regards to the Tartarians, but lots of chasises have random picks which varies them quite a bit. Also for clarification, I'm assuming gems/slaves are not replenished between fights?
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Baalz good player pledge
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December 14th, 2007, 12:18 AM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
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Re: Build Your SC Arena Competition!
OoOOHH! I am on it... Need time to plan....
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December 14th, 2007, 12:43 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Build Your SC Arena Competition!
Quote:
Baalz said:
What about random magic paths? I guess Rytek was probably asking about that in regards to the Tartarians, but lots of chasises have random picks which varies them quite a bit. Also for clarification, I'm assuming gems/slaves are not replenished between fights?
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My guess would be that you could configure a unit with random picks to any viable random output.
Jazzepi
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December 14th, 2007, 01:04 AM
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Sergeant
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Join Date: Sep 2003
Location: The Urban Wilderness
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Re: Build Your SC Arena Competition!
Right, you can pick your randoms. Posting your build to the forum is a disadvantage that is not required btw; if you just pm it to me then it will remain top secret.
Gems/slaves are not replenished between battles- I will wish for deathmatch and throw everything in together.
I will post the turn file when everything is ready.
Edit: while you ponder your kick-*** SC builds, feel free to check out some of the new sprite graphics from my Ch'uan Qi mod, which makes available a nation loosely based on the legends surrounding the five sacred mountains in China and the Shaolin temple! This sprite (attached) is the Jade Dragon Master... So far, I have made all my sprites completely from scratch. Look ok? 
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December 14th, 2007, 02:46 AM
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Corporal
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Join Date: Sep 2007
Location: Indianapolis, IN, USA
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Re: Build Your SC Arena Competition!
If pretenders are allowed, are any of the normal pretender options (extra paths and awe) allowed? Or just the base paths (with 3 empowerment)?
Is there any way to avoid the effects of Banish to Inferno/Claws of Cocytus? If not, are those spells allowed?
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December 14th, 2007, 03:25 AM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Build Your SC Arena Competition!
I don't think anything should be banned (well, glyphs and vastnesses etc impossible as QM says). I think the combat order of the Arena is not designed to be "fair", and also damage from one combat carries over to the next fight (but not afflictions).
I think the idea is that this is supposed to be fun. You can take it seriously if you want, but if an unseeded harpy scout wins the initiative, and flies over and pecks you in your eye for your last single HP after you defeated 10 opponents in epic battles, you might be disappointed.
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http://z7.invisionfree.com/Dom3mods/index.php?
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December 14th, 2007, 03:33 AM
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Sergeant
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Join Date: Aug 2005
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Re: Build Your SC Arena Competition!
As far as hands, isn't it that anything mobile can compete, but you can only win the trident if you can hold it? I thought it was an easy out of having to return, not to mention being stuck with a crappy item...
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December 14th, 2007, 03:14 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Build Your SC Arena Competition!
What happens if two people pick the same unique?
Also, as I recall, anything without hands cannot enter the death match, so people should take that into account when designing.
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December 14th, 2007, 03:41 AM
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Sergeant
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Join Date: Sep 2003
Location: The Urban Wilderness
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Re: Build Your SC Arena Competition!
Awe via dominion 9 or 10 isn't allowed, though I don't think it'd be terribly powerful in this contest anyway. As stated in the original post, pretenders are allowed 3 extra magic levels, plus their alloted empowerments.
If two people pick the same unique then I will mod in a second copy of the unique using copystats.
As for the hands thing, that doesn't appear to be the case. A GoRed Hydra was able to compete in the arena match in my test game.
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December 14th, 2007, 03:45 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Build Your SC Arena Competition!
Quote:
Potatoman said:
As for the hands thing, that doesn't appear to be the case. A GoRed Hydra was able to compete in the arena match in my test game.
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Interesting, I assumed it was all no handed creatures, but perhaps it's just ones specifically with the immobile tag?
EDIT: I'm guessing the aquatic tag too, perhaps with the exception of amulet of the fish wearers.
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