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  #1  
Old December 17th, 2007, 07:26 AM
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Default Re: Build Your SC Arena Competition!

I killed 2 but went down in the end. Maybe i should have swiched the gate cleaver for a firebrand & shadowbrand combination.
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  #2  
Old December 17th, 2007, 07:43 AM

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Default Re: Build Your SC Arena Competition!

I thought my ettin mandragora was the perfect build, but he ran away after a couple of rounds, the coward!
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  #3  
Old December 17th, 2007, 09:23 AM
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Default Re: Build Your SC Arena Competition!

I'd like to recognise the fact that my fighter won every battle that lasted beyond the first turn. How did he have that much astral?
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  #4  
Old December 17th, 2007, 09:59 AM
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Default Re: Build Your SC Arena Competition!

Funs fights, thanks for organization.

The masterlich AI was terribly clever against me : chain casting ghost grip, so even with his reinvigoration set my Dagon was exhausted fast.
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  #5  
Old December 17th, 2007, 10:55 AM

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Default Re: Build Your SC Arena Competition!

That was great, but doesn't having all the nations each at different levels of research impact the battles for casters who last longer than round5? Like Calmon having disintegrate researched, but not raise skeletons & Rytek having raise skeletons & ghost grip, but not disintegrate? Both my battles were over before round 6 so it didn't impact me and most battles were decided before that time anyways so maybe it's not a big deal.
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  #6  
Old December 17th, 2007, 12:57 PM
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Default Re: Build Your SC Arena Competition!

*
In Arena battle 3 it shows me winning... yet my SC never fights again. Why ?

*
If we were allowed 3 magic levels then why does the SC named 'spamming fetish' start with an extra 6 air as the default unit only starts with 2 earth?
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  #7  
Old December 17th, 2007, 01:54 PM
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Default Re: Build Your SC Arena Competition!

Quote:
In Arena battle 3 it shows me winning... yet my SC never fights again. Why ?
That's strange. If you choose NTJedi as your nation, then the battle results message reports that the both SCs died (but of course in the replay itself NTJedi's SC stays alive)
EDIT: guess: Maybe the game was hosted on a different Dom3 version than 3.10?
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  #8  
Old December 17th, 2007, 02:40 PM
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Default Re: Build Your SC Arena Competition!

Quote:
NTJedi said:
If we were allowed 3 magic levels then why does the SC named 'spamming fetish' start with an extra 6 air as the default unit only starts with 2 earth?
Fetish is a machaka pretender, and pretenders got the normal 3 empowerements and in addition + 3 magic levels.
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  #9  
Old December 17th, 2007, 06:29 PM
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Default Re: Build Your SC Arena Competition!

Quote:
LoloMo said:
I thought my ettin mandragora was the perfect build, but he ran away after a couple of rounds, the coward!
You were fighting my Unfettered with a fear of +10. Anybody with a mind would have run.
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  #10  
Old December 17th, 2007, 06:41 PM
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Default Re: Build Your SC Arena Competition!

a few more things:

Thanks bunches potatoman, this was awesome!

saw a bunch of the builds I was toying with, the erinya, the djinn and the ettin mandragora. Alas i was unique!

of course I had to fight a death 12 lich my first round, disentegrating for 180, ouch!

Why do morale 30 units run away so quickly? I could understand if it were the battle turn limit, but its not. This is how I lost as well as a few others. I would not have won, so I am not upset. Is there a special set of rules in teh arena?
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