|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				December 23rd, 2007, 02:56 AM
			
			
			
		 |  
	| 
		
			|  | 
 Sergeant |  | 
					Join Date: Apr 2004 Location: Tampa Bay, Florida, USA 
						Posts: 327
					 Thanks: 5 
		
			
				Thanked 33 Times in 11 Posts
			
		
	      |  |  
    
	| 
				 Ring of Power 
 Every year, my wife and I watch the Lord of the Rings trilogy for the holidays.  It led me to think how fun it would be to create a Ring of Power - and possibly the lesser rings - as custom forgable items for Doms3.  Of course, until a patch comes out that makes it possible to mod custom magic items, this is just a wishful thinking / thought exercise, but I was curious as to what everybody else might imagine would go into a comparatively balanced Ring of Power unique item.  
 My initial thoughts would include the following item attributes:
 +2 Ring of Wizardry
 astral
 does not age similar to boots of youth
 causes fatigue
 possibly minor regen or spell focus
 cursed
 chance of horror mark
 |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2007, 03:06 AM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Mar 2007 Location: Japan 
						Posts: 3,691
					 Thanks: 269 
		
			
				Thanked 397 Times in 200 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
 I'd say increasing age, but with regeneration.  Additional magic vulnerability.  Increased encumberance.
 And most importantly, a large chance every month of increased insanity!
 
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2007, 03:08 AM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Jan 2004 Location: Columbus, OH 
						Posts: 2,204
					 Thanks: 67 
		
			
				Thanked 49 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
 
	Quote: 
	
		| vfb said: I'd say increasing age, but with regeneration.  Additional magic vulnerability.  Increased encumberance.
 
 And most importantly, a large chance every month of increased insanity!
 
 |  Sauroman should most definitely have a chance to show up, with an undead legion, to reclaim the ring    
Jazzepi |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2007, 04:45 AM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant General |  | 
					Join Date: Sep 2007 
						Posts: 2,691
					 Thanks: 5 
		
			
				Thanked 39 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
 I'd not make it cursed though, and either that saruman idea OR the horrormark 
				__________________ 
				Want a blend of fantasy  and sci-fi ? Try the total conversion Dominions 3000  mod  with a new and fully modded solar system map. 
Dragons wanted? Try the Dragons, Magic Incarnate  nation. 
New and different undead nation? Try Souls of Shiar . Including new powerfull holy magic. 
In for a whole new sort of game? Then try my scenario map Gang Wars .
			 |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2007, 06:30 AM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Jan 2004 Location: Denmark 
						Posts: 471
					 Thanks: 23 
		
			
				Thanked 28 Times in 16 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
 
	Quote: 
	
		| Jazzepi said: 
 
	Sauroman should most definitely have a chance to show up, with an undead legion, to reclaim the ringQuote: 
	
		| vfb said: I'd say increasing age, but with regeneration.  Additional magic vulnerability.  Increased encumberance.
 
 And most importantly, a large chance every month of increased insanity!
 
 |   
 Jazzepi
 
 |  and the owner of the ring should summon hobbits to protect the ring    |  
	
		
	
	
	| 
			
			 
			
				December 23rd, 2007, 06:36 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Sep 2003 Location: Eastern Finland 
						Posts: 7,110
					 Thanks: 145 
		
			
				Thanked 153 Times in 101 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
 Conquest of Elysiun II had the following group wandering around the world:
 A Wizard, with the item Ring of Fire
 An elf and three hobbits
 A dwarf, a hero and an unexpected hero
 
 I tried clicking the empty parts, and managed to view the ninth one. It was a fourth hobbit, one equipped with mithril chain mail, some kind of a sword - and The One Ring.
 
 I've also found others, such as One of the Nine, in abandoned temples and such. Unfortunately, I don't know what they do, because that isn't how CoEII works.
 |  
	
		
	
	
	| 
			
			 
			
				January 1st, 2008, 05:31 PM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Oct 2006 
						Posts: 3,445
					 Thanks: 85 
		
			
				Thanked 79 Times in 51 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
 Idea: a non-reversable, inevitable transformation, like the lycanthropic amulet, into a cursed, hoburg-sized wraith-like undead being with (normal) glamour . In the meantime, it grants immortality (until the transform) and enhanced glamour but severely horror-marks. 
				__________________You've sailed off the edge of the map--here there be badgers!
 |  
	
		
	
	
	| 
			
			 
			
				January 2nd, 2008, 11:00 AM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Feb 2004 
						Posts: 105
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
 Oh, geez, someone had to make a thread that begged a response.  Let's see if I can make a good ring or four.
 The One Ring
 +3 to all Magic Paths
 Insanity
 Immortality
 Ethereal
 Horror Marking
 
 Narya, the Ring of Fire
 +3 Fire Magic
 +30 Standard
 Reinvigoration: 5+
 Auto-cast: Relief
 
 Vilya
 +3 Air Magic
 Air Shield (100)
 Shock Res 100
 Probably a few other things
 
 Nenya, the Ring of Adamant
 +2 Water Magic
 +2 Earth Magic
 Invulnerability
 Poison Res 200
 Something else
 
 Dwarven Ring of Durin's Tribe
 +2 Earth Magic
 Doubles Income in province
 
 
 That's what I can come up with so far.
 You _could_ also make the One Ring only +1 to each path and have it cast Hellpower at the beginning of each battle.  That would be quite interesting and give you the +3 to all with the Horror Marking.
 
 Wyatt
 |  
	
		
	
	
	| 
			
			 
			
				January 2nd, 2008, 11:11 AM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Feb 2005 Location: Lake of Hali, Aldebaran, OH 
						Posts: 2,474
					 Thanks: 51 
		
			
				Thanked 67 Times in 27 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
  Pish.
 The Ring is a *pretender chassis*.
 
 It's immortal, because if it "dies" another Hoburg just picks it up.
 
 It's very stealthy, it has assasinate, death and astral magic, and a strong dominion. It should probably do something else, too.
 
				__________________If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
 |  
	
		
	
	
	| 
			
			 
			
				January 2nd, 2008, 11:58 AM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: Feb 2007 
						Posts: 5,463
					 Thanks: 165 
		
			
				Thanked 324 Times in 190 Posts
			
		
	      |  |  
    
	| 
				 Re: Ring of Power 
 Cause random assassination events where the ring holder is assaulted by assorted men/hobbits/cave creatures/parodies. |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		 Linear Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |