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  #1  
Old April 2nd, 2002, 05:08 PM
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Default Re: New player struggling

quote:
Originally posted by oleg:


Etymology: Portuguese marmelada quince conserve, from marmelo quince, from Latin melimelum, a sweet apple, from Greek melimElon, from meli honey + mElon apple



Oleg, I should point out that you are probably no more than half a mile from me (I am near Barbirolli Square/Gmex currently) and deserve a well aimed slap for that response
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Old April 3rd, 2002, 10:21 AM
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Default Re: New player struggling

quote:
Originally posted by Growltigga:


Oleg, I should point out that you are probably no more than half a mile from me (I am near Barbirolli Square/Gmex currently) and deserve a well aimed slap for that response



Yes, it is 10 minutes walk from UMIST to Deansgate ! We should meet sometimes.
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Old April 4th, 2002, 02:17 AM

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Default Re: New player struggling

Back again,

I have got to the point where I have military alliances with everyone. They appear to fight amongst themselves and send me threatening Messages if I continue to be allied to their enemy.

I of course just ignore all their Messages. They then do nothing and pretend they hadn't sent them....

In MOO2 and similar Civ games alliances can be a nightmare, your allies start a war for no reason, get you involved and then make peace 3 seconds later leaving you in a war you never wanted in the first place.

SEIV seems to be at the opposite extreme? Any explanations.

Andy
PS Fighters are very good aren't they?
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Old April 3rd, 2002, 03:00 PM

Gryphin Gryphin is offline
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Default Re: New player struggling

Andy,
"I have got to the point where I have military alliances with everyone. They appear to fight amongst themselves and send me threatening Messages if I continue to be allied to their enemy"
"I of course just ignore all their Messages. They then do nothing and pretend they hadn't sent them...."

That is how I handle it. Meanwhile I:
1) Research as much as possible
2) Try to determine who;
A) Is the most likley to attack me
B) Who I could Asorb / Defeat
C) Make long range preparations to deal with "A" while keeping "B" in mind.
3) Build as few ships as possible since they will become obsolete quickly
During times of relative peace I research "Applyed Research" and other techs that lead to stronger overall foundation to build on.
I use this time to uprade all facilies.
Good time to start researching Intel. It can be a good initial defence when your ships are obsolete.
I hope this makes sence. There is more but overall, "Talk Softly and Research Big Sticks"

[ 03 April 2002: Message edited by: Gryphin ]

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Old April 3rd, 2002, 04:51 PM

Andy Watkins Andy Watkins is offline
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Default Re: New player struggling

Gryphin,

I tried that a game ago was going good for a few years then got hit by one bad guy and couldn't stop them.

Now doing basically the same except also keeping a good fleet in being.

Also sticking lots of satellites on all my warp points. My understanding is it should slow down an attacker AND you don't pay maintenance for them once built??

Andy

"Talk Softly and Research Big Sticks"

[ 03 April 2002: Message edited by: Gryphin ][/QB][/quote]
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Old April 3rd, 2002, 05:11 PM
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Default Re: New player struggling

Andy, also build several Med or Large Battlestations at your critical wormholes along with your sats and a small to average minefield. Be sure that you put a space yard, mine layer, satilite layer bays on your BS's, that way you can build them on site instead of trucking them across the system. Also put your best scanner on at least 1 sat or BS in each system so you can look for cloaked ships..

just some ideas mac
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Old April 3rd, 2002, 05:13 PM

Andy Watkins Andy Watkins is offline
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Default Re: New player struggling

Mac,

Still early in game, I haven't built battlestations yet. Do I build them and carry them in a very large cargo hold? Or do I build a ship with a spaceyard on it and build them in situ?

I presume the latter

Andy

Andy, also build several Med or Large Battlestations at your critical wormholes along with your sats and a small to average minefield.
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