
February 12th, 2008, 03:05 PM
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Sergeant
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Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
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Re: Post-Apoc Car Mod?
Yes. It'd be a lot of work, but the results would be cool.
Only big issue you'd hit has to do with turning radius in battles. I haven't coded a ship in a while, but I think it'd be difficult to make the ships handle like cars.
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