.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old February 25th, 2008, 05:36 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: BUG: Niefelheim Jotun Skratti chaning to wolf

Why would dire wolf stealth be a problem?

I may not understand how firstshape works. You should never forcibly shift back in enemy territory anyway. If you changed in battle you either won or retreated to safety.


I would hope it wouldn't shift back after battle if he didn't change shape in battle. More simply, and ideally, he should always return to the shape he started the battle in.
Reply With Quote
  #2  
Old February 26th, 2008, 02:20 AM
Tuidjy's Avatar

Tuidjy Tuidjy is offline
Major
 
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
Tuidjy is on a distinguished road
Default Re: BUG: Niefelheim Jotun Skratti chaning to wolf

I hate this one. I think it is just a bug with the #firstshape parameter. But I
disagree about the wolf shape being unthematic or rarely used. It is the only
stealth one. If the the werewolf shape had stealth, then yes, the wolf shape
would have no purpose... and the Skratti would be a lot more useful.
__________________
No good deed goes unpunished...
Reply With Quote
  #3  
Old February 26th, 2008, 04:41 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: BUG: Niefelheim Jotun Skratti chaning to wolf

The best fix would be if shapechanging units always reverted back to the shape they had before battle, but I have no idea how feasible that is. It'd require a variable where the current shape is stored and that variable retrieved if the unit survives the battle. No idea if such things are already in game, because it would be different from firstshape mechanics.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.