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March 17th, 2008, 02:25 PM
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Corporal
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Re: Late Age Abysia
Could you elaborate on the mechanics of that KO?
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March 17th, 2008, 02:41 PM
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Second Lieutenant
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Join Date: Mar 2004
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Re: Late Age Abysia
Quote:
Darkstone said:
Could you elaborate on the mechanics of that KO?
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I remember that someone did some tests, and it appears that 1 level of Death magic reduces old age affliction chance by about -30% . At Death3, the chance of Death affliction is very low. More levels decrease it further, but the mage might still get an old age affliction.
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March 17th, 2008, 03:18 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Late Age Abysia
I cant remember the actual numbers, but IIRC there is a 30% or 40% reduction in the chance of getting a disease from old age.
Necromancers get all kinds of limps and afflictions, you know, but they never die 
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March 17th, 2008, 06:06 PM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
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Re: Late Age Abysia
That means death path only affects disease chance?
But a feeble minded necromancer is worse than a dead one... I mean.
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March 17th, 2008, 08:10 PM
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General
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Re: Late Age Abysia
Feebleminded is rather rare IIRC
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March 17th, 2008, 08:49 PM
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General
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Re: Late Age Abysia
At the end of year four in an LA Agartha game of mine, I had 2 mute Necromancers (base F1E2D2, with 1 FSED random) out of about 60 (old age around 15 years over the threshold for most of the mages). No diseased mages, and no feebleminded ones either. Growth-1 scales.
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March 17th, 2008, 09:18 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Late Age Abysia
Quote:
BesucherXia said:
That means death path only affects disease chance?
But a feeble minded necromancer is worse than a dead one... I mean.
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In that case, there's an obvious solution. 
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