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April 24th, 2008, 12:03 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Moving immobile commanders / pretenders
Thankee muchly, we have another red flag. You guys keep coming up with more and more exotic exploits and bugs, so up on the list this one goes.
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April 24th, 2008, 12:25 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Moving immobile commanders / pretenders
Quote:
Argitoth said:
transform a water queen, kill it, cast ritual of rebirth, the waterqueen comes back as a niefel jarl mummy, summon another water queen, rinse, repeat.
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What does "transform a water queen" mean? Have it cast Transformation?
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April 24th, 2008, 12:27 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Moving immobile commanders / pretenders
Transformation is not the best way to spend gems I guess. Unless you just want a creature that simply moves, not useful one.
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April 24th, 2008, 02:08 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: Moving immobile commanders / pretenders
> > transform a water queen, kill it, cast ritual of rebirth, the waterqueen
> > comes back as a niefel jarl mummy, summon another water queen, rinse, repeat.
> What does "transform a water queen" mean? Have it cast Transformation?
He probably meant "Get her into the Hall of fame", or "Summon a Water Queen".
Both are rather tricky in late game. I would much rather have a Water Queen
than a giant mummy, and a chance to get a Water Queen.
Anyway. Why waste 50W and 15D gems for a giant mummy with some water magic?
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April 24th, 2008, 02:20 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Moving immobile commanders / pretenders
Quote:
Tuidjy said:
> > transform a water queen, kill it, cast ritual of rebirth, the waterqueen
> > comes back as a niefel jarl mummy, summon another water queen, rinse, repeat.
> What does "transform a water queen" mean? Have it cast Transformation?
He probably meant "Get her into the Hall of fame", or "Summon a Water Queen".
Both are rather tricky in late game. I would much rather have a Water Queen
than a giant mummy, and a chance to get a Water Queen.
Anyway. Why waste 50W and 15D gems for a giant mummy with some water magic?
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I agree... the real exploit with ritual of rebirth is taking a large size unit in the hall of fame, then make it your prophet and use ritual of rebirth after it's been killed. Now you have a giant mummy with 3 Holy plus whatever magic paths... then make the giant mummy your prophet bringing you a 4 Holy plus whatever magic paths. If the mummy dies you can use ritual of rebirth where you can once again make him your prophet for a 5 Holy plus whatever magic paths and so on. It's the only way to achieve a 9 Holy giant mummy without using Wish... and significantly less expensive.
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April 24th, 2008, 04:50 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Moving immobile commanders / pretenders
But that is not a bug. All prophets that have returned from the dead are considered more powerful
WAD
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April 24th, 2008, 05:32 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Moving immobile commanders / pretenders
Quote:
Kristoffer O said:
But that is not a bug. All prophets that have returned from the dead are considered more powerful
WAD
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Anyway, the prophet may be WAD, and I find it delicious, but is the transforming a unique, then resummoning same unique a bug or is it WAD? As well as the get famous unique killed, Rebirth, resummon a new version?
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April 24th, 2008, 05:46 PM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
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Thanked 3 Times in 3 Posts
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Re: Moving immobile commanders / pretenders
Wouldn't the inherent act of transformation no longer make it the creature it was?
Quote:
Kristoffer O said:
But that is not a bug. All prophets that have returned from the dead are considered more powerful
WAD
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By the way, this pleases me greatly.
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April 24th, 2008, 08:46 PM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
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Thanked 7 Times in 7 Posts
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Re: Moving immobile commanders / pretenders
Hmmm...
Can we make a water queen a prophet, then sacrifice it and summon it again. After that we will get a nature H3 priest, which can be proclaimed prophet again?
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